Oblivion

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Emerald Demond

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Emerald Demond

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About this mod

Upon buying your house on the Waterfront, you find a concealed diary hidden in the alcolve above the door that was written by a beggar who speaks of a missing scholar

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This is my first attempt at moddifying, and if there are any problems, please inform me immediately...

WARNING: This mod is NOT for low level characters...I made this mod for a person who's reached Lv. 55 and finds enemies no longer a challenge, especially with all those God Weapons out there...so, to even the score, I've added God Enemies, and a God Weapon to the 4th Chamber, called "Carved Darkness"...there is now a downloadable Walkthrough for anyone who has gotten themselves lost...

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First Quest

Upon finding a journal written by a beggar on the Waterfront in your Shack, you find other scattered notes and letters around the house that speak of a missing scholar, who was in search of a lost Ayleid Ruin on the outskirts of the Imperial City...

You must use the riddle provided to find the scholar and the key to the sealed chamber he has desperately been seeking for his entire life, and continue with the discovery that was left unfullfilled...

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Second Quest

Upon entering the ancient Elven halls, you are attacked by undead University Researchers left animated by an endless curse...you must defeat their leader Polyx and retrieve the key that was given to him by the University those many years ago, under lock and key...the key then leads to a long and arguous journey to uncover the secret they were sent there in the first place to uncover...

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Third Quest

Upon discovering that the artifact sought by the Arcane University was in fact a fake, a direct warning from the Unnamed Queen Of The Ayleids is directed at you...the lack of faith in the idea that there was a Queen in the society of the Ayleids cost the researcher's their minds, bodys and souls...can you unlock the riddle hidden in her words, and unlock the doors that head deeper into the ruins in order to face the Great Queen Of The Ayleids?

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Forth Quest

Once you have breached the perimeter of the Far Outer Sanctum, you are greeted by a collossol Display Case, in which is housed another, and inside another, until the sight of it makes you light headed...on the far wall rests Nine Chambers, each holding a single key that will unlock a case, allowing you closer and closer to the next Sanctum...

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Fifth Quest

There is no more turning back; you reach the Point Of No Return, a peaceful Sanctum guarded by an Ayleid Remnant, who provides a warm bed, much storage, and a merchant's licence...I suggest you rest up; there's still much ahead...

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Sixth Quest

After the warm comforts of the Point Of No Return, the Outer Sanctum holds new dangers of it's own...after surviving a bone-splintering free-fall, you must defeat the three Elemental Dungeons, and unlock the Elemental Altar to continue...can you brave the Elements? Not to mention General Scorch, Colonel Frostbite, and Major Dynamo?

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Seventh Quest

Once the final door has been unlocked, you enter the pitch-black chill of the Far Inner Sanctum; a ruin ruled by the Three Dark Ones, arachnid maidens that rule the darkness...over the centuries, they have produced many offspring of great power and agility...you must defeat all three to gain access further into the Sanctums...

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Eighth Quest

After The Dark Ones lay dead, you head north, and come across three patrolling Ayleid Cadets. After swiftly dealing with them, you enter the nearby door, only to find yourself in an Ayleid Outpost, to whom the highest classes have been informed of your arrival and have been commissioned to eliminate you once and for all! Can you defy the Queen's orders one last time and defeat all 13 Ayleid Positionaries and gain access to the Inner Sanctum?

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Ninth Quest

With the Field Marshal General dead at the hands of the Queen, the final path to the Audience chamber is unlocked for you...the Inner Sanctum is all that stands between you and it...the Chamber spans in seven directions; one onwards, three leading to demented holding chambers, one collapsed. and two going towards distant Elven Ruins, which, according to the Ayleid Scripture, are still ruled by their undead leaders, both children of the Queen...wait, those names are familiar...

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Tenth Quest

You've finally reached the Audience Chamber, the last room before the Throne Room; you must be miles below the surface of Cyrodiil, but getting back to the sunlight is the last thing on your mind...the Queen is down here, and her millenia of planning and inhumane army gathering will finally come to an end before a single citizen can be harmed; thousands of pews stretch out before you, all facing in the direction of a throne, which is a size so immense it is almost surreal...behind the throne is a massive door, the door that leads to the Queen...

You ready yourself...

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Eleventh Quest

Strange...there's nothing here...

...

...

...

BY THE NINE DIVI-

*contact has been lost*