Oblivion

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SETI

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seti

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About this mod

The latest update is here: http://www.tesnexus.com/downloads/file.php?id=21368 These are some additional changes accompany with Jojjo\'s New Frostmourne Sword. So you have to get his sword in advance. Here\'s the Link: http://www.tesnexus.com/downloads/file.php?id=17032 New powerfull DeathKnight Spells you will achieve when you got Frost

Permissions and credits
The latest update is here:
http://www.tesnexus.com/downloads/file.php?id=21368

Description

Name: Death Knight Spell's with BlueFire effect for jojjo's New Frostmourne Sword by SETI v1_3
Version: 1.3
Date: 19 September 2008
Category: Weapons and Armor
Author(s): SETI ([email protected])
Source: http://www.tesnexus.com

Quote from jojjo:
First of all if you like these MOD, please, RATE IT!
It is the reward of a modder and a motivator to let them do more like a slave.:)
This hellish MOD took me more than a month of time to compile and test while I'm dealing with my crappy exam. T_T
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IMPRTANT:

--These are some additional changes accompany with Jojjo's New Frostmourne Sword and Lich King Armor.
So please ensure that you have his two MODs installed in advance.

The Frostmourne, LichKing's Armor are all originall Jojjo's work. (although, there's some petty changes.)
Here's the Link:
http://www.tesnexus.com/downloads/file.php?id=17032

The Skeleton mount was adapted from Mr.Z's MOD, and here's his link:
http://www.tesnexus.com/downloads/file.php?id=8823

The sound set was adapted from Bruce's Oblivion Sound Sets MOD, I'm using his
Irenicus sound set but did not use them in the game, so you could found something left in the MOD. And here's his link:
http://www.tesnexus.com/downloads/file.php?id=12588

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This MOD included:

--4 new spells of Death Kight from WarCraft. Besides the powerful effects, the spells you cast will stir the atmosphere dramaticaly and you shall see gorgeous wonders beyond imaging.

--Few sound sets accompany the spells and battle. Visual and hearing effects are also available when you sheath in/out Frostmurne.

--BlueFire Effects on Hit when you are wielding Frostmurne..

--Combined "Switch Frostmourne Sword Script" which allow you to swap the NoFlame/BlueFlame versions, just like the former "Swap Swords script"(which can swap Onehand/TwoHand Versions) made by Adonnay and attached by }{ellKnight.

--Changed the BlueFlame on the Blade.[these are just some appearance changes. If you don't like the original one, please download this or, just leave it :)]

--Very Large Cape and Glowing Eyes. Also compatible with jojjo's latest work. See details in the description of version 1.3.

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DETAILS:

--HOW TO GET:
N.B.
Differ from jojjo's MOD, he battle in Kemen was changed, you have to challenge Arthas' gerneral and his Avatar to get the Frostmourne, Arthas' armor and the scroll which will render you the power to summon Nightmare.
The replicas on sale in A Fighting Chance are unenchanted ones--except jojjo's Lich King Helm with glowing eyes. That means the Helm you find in Kemen is my version and in A Fighting Chance is jojjo's version.

To get these spells, You should pick up any version of Frostmourne and then, they all will add to your spell list.
To get the Frostmourne, you can either go to Kemen Ruins to find one or just buy it in "A Fighting Chance". However, this MOD changed the way to get enchanted Frostmourne and Arthas' armor in Kemen. The battle there could be extremely tough--just for my next MOD, so if you find it is impossible to survive there, I recommend you to lower the difficult level.(or just use cheat code if you wish)
If you already have one, just drop one of your Frostmourne (every version is OK) and pick it up to achieve the spells.

--YOU WILL GET:

1.Death Coil (lesser Power):
Coil target with Fire,Frost,Shock damage to death(15 HP/s to each damage for 3s actually:).
Drain heathy in 60ft for 3s.
N.B.
There are some restrictions to use this spell. You will be punished when you are not qulified and persist to cast the spell. Apocalypse shall befall upon you and you'll never know how you died if your destruction level is less than 50. Besides, the power and effect of the spell shall increase with your destruction level.

2.Unholy (lesser Power):
DeathBurst to burn the enemies around you by 20ft, 5HP/s damage for 10s.
DeathShield to add you GreenFireShiled for 10s.
DeathRestore to Restore your heathy 20HP/s for 10s.
DeathFority to boost your speed 50 points for 10s.
N.B.
There are also some restrictions. You could die terribly when you cast this spell with your destruction level under 40.

3.Animate Dead:
Summon part of Undead Corps which can assist you for one minute.
According to your conjuration level, the real effects will be different:
Level is less than 40: You will be surronded by the zombie throng, Good Luck.
Level is more than 40: You will summon 4 Blade Skeletons, 2 Skeleton Champions, 2 Gloom Wraiths, 1 Lich around you.
Level 100: You will summon 6 Blade Skeletons, 4 Skeleton Champion, 3 Gloom Wraith, 2 Liches.
N.B.
Now you can dismiss the Undeads by talking to any of them. They will fall apart when you choose to unsummon them. (However, they will not really "die" and disappear, for they are already dead:)

4.Summon Nightmare
Now you can summon Arthas' mount: Nightmare, which you can have a view in the gallery.
When you finish off Arthas' Avatar, there will be a scroll appear in front of the Frostmourne, read the scroll and you shall gain this power.

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About the Helm with glowing eyes:
There are different kinds of glowing eyes helm which you can replace them by yourself.
Here I leave a link and you can download "LichKing substitutions ", copy any of "LichKingHelmX.nif" to meshes->armors->jojjo and overwrite the previous one:
http://www.tesnexus.com/downloads/file.php?id=21368
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JUST IN CASE YOU DO NOT LIKE IT,
PLEASE DO REMEBER, ALWAYS MAKE THE BACK-UP!!

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Version 1.3 :

-Arthas' mount is available now, with glowing eyes and flaming "mane" and hoove.

-The undeads' eyes are burning blue fire as well, just like WOTLK's latest cinematic. Check out the pics I added in gallery.

-Fixed the texture problem. Something like " there are lots of skeletons suddenly appear around me when I enter a door or fast travel to somewhere." will not happen anymore. Besides, now the undeads will not betray you when being attacked after summoned once.

-Just in case anyone who love the previous one, I also preserved that and renamed as "Rise Dead"-- be critical. But the "rebellion" problem will still happen when you use this spell.

-More gorgeous effects--included impressive voices when you sheath/unsheath/pick up the swords and cast spells, wear the pauldrons and of course, you will surely hear "Now, we are ONE." when equip LichKing's Helm, with thrilling spectacles.
And, the undeads you summoned are more cool. Just check out the pics I added.

-Improved "Animate Dead"--besides the wonderful scene now the skeletons will unsummon when time is up and the number you can summon at one time is fixed and will increase with your conjuration level--which means you could not spawn the skeleton all over the world like before. You may still, nevertheless, have lots of companions.

-Reduce some unnecessary effects which would make the performance much better and cause less crashes.

-VeryLargeCape and Helm with glowing eyes are availbe now. In Version 1.3 I also included the "VeryLargeCape" I changed for Jojjo's Arthas Pauldrons. Now the Vampire Hunter (renamed as "Arthas' Avatar") in Komen who carry the true glowing LichKing's Helm also wear the new pauldrons with cape as well. I also put a replica on sale in A Fighting Chance, just in case someone(like me) do not want to(or can not) have an other journey to Komen.

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v 1.2

All right, there r lots of changes now.

Generally, the spells you cast will stir the atmosphere dramaticaly and you shall see gorgeous wonders beyond imaging. Just check out the pic I added. :)
Unfortunately it will spend lots amount of system resource, so it MAYBE very sluggish or even crash when you cast some of the spells. If you do not like it, download v 1.1 and overwrite all the files.
I also set some restrictions there--for the balance. Not everyone can cast the spells causally now, for if you are not qualified to cast the spells(e.g. your destruction level is less than 40.) Apocalypse shall befall upon you and you'll never know how you die~

Besides, some cool casting actions are available now. I'm sure you will love that!
To remove the new actions, just delete all the files in mesh->charactor->_male folder, if you didn't install any action MOD.

Finally, I added a spell named "sifh" just in case the Rebellion of your Undead Army. Cast this spell after summon your skeletons and they will ignore friendly fire. The approach to get the spell is the same as others--just pick up any version of Frostmourne.

I hope all of you enjoy the new spells!

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v1.1 changes:
Fixed "Animate Dead".
Now the Skeletons you "summoned" can follow you and will not bash each other or everyone they meet. But they still attack your companion(if you installed other companion MOD) when they are beaten. And, now you will shine brilliantly when rise the dead, which make you look more like a Undead leader:)

Amend the green fire effects on strike(with new effects! )
Someone told me the effects could not display normally. I made sure the pathes are right and tried on another computer, it should be all right now. What's most important is, I changed the green fire effects and made it beam more "beatiful". The new effects can be seen via the screenshots I added.

Finally, I must thank zip2k4 for his instuctions. It was he(maybe?) who taught me how to cope with the damned skeleton AI. Thousands thanks to him!
And, of course, lots of appreciations will give to Jojjo who give me the chance to make the spells!

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Install
=======
PLEASE DO REMEBER, ALWAYS MAKE THE BACK-UP!!

1. Place the folders and the .esp files in this MOD from into your Oblivion\Data folder. Click "Yes to all" when asked.
2. Open "Oblivion Launcher", select "Data Files", activate "Death Knight Spells v1_3" by placing a checkmark if your want to version 1.3.
DO NOT use"LichKing's Helm.esp" and "NewFrostmourne v1_1.esp", although this MOD include all about both of this two MODs, but I haven't test if there is something unexpected yet.
Sure, if you are using my new MOD, the Frostmourne and LichKing Armor you got could disappear and you have to go find them again.

Incompatibility
===============

Highly recommand you to deactive "LichKing's Helm.esp" and "NewFrostmourne v1_1.esp".
Sure, if you are using my new MOD, the Frostmourne and LichKing Armor you got could disappear and you have to go find them again.

Known Issues or Bugs
====================
Use PCSoundpowerattack spell and PCSoundwounded spell which will automatically add to your spell list to alter your PC's voice.

Contact
=======
[email protected]

Credits
=======
Thanks to Jojjo who create the wonderful Frostmourne MOD. I love his works!
Thanks to Zman who create the Skeleton mount which can make the MOD more marvellous!
Thanks to Mr.V for creating the Bluefire Claymore mod which I learned a lot from that.
Thanks to zip2k4 helped me a lot for amending the "Animate Dead" spell.
Thanks to brucevayne for his "Sound Sets" MOD which taught me how to compile the scripts about the sound.

Tools Used
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TES Construction Set
NIFSkope
Paint.NET
Recorder.....yeah, the one that anybody can find in Windows

Licensing
===============
If you use any part of this mod in yours, please give credit where it is due.