Daedric Lord Armor for Eshme by RGM
Oblivion » Armour
Added: 14/09/2008 - 04:49PM
Updated: 06/09/2011 - 04:45AM

66 Endorsements

1.1 Latest version

1,827 Unique D/Ls

2,484 Total D/Ls

35,137 Total Views

Uploaded by RGMage2


Last updated at 4:45, 6 Sep 2011 Uploaded at 16:49, 14 Sep 2008

April 7/09, new file released v1.1

Fixed in this version
There was an issue where the forearm would disappear from 1st person view while holding or using a weapon. This problem was caused by the forearm mesh section being improperly named. This is now fixed.

(this mod can use either Eshmes texture or the Unified Body Texture) http://www.tesnexus.com/downloads/file.php?id=21592

Daedric Lord Armor version 1.0 by John Yerkes a.k.a. McMuffin http://www.tesnexus.com/downloads/file.php?id=16442

Daedric Lord Armor for Eshme
This file converts McMuffin's Daedric Lord Armor to the Eshme female body and adds some light armor variations. The original armor has been re-sized to fit the shape of the Eshme body, but otherwise is more or less unchanged. There are three variations of the light armor: Light, extra Light, and a Kevlar Ninja style body suit. Light armor ratings have been adjusted to be similar to Glass, Mithril, and Chainmail. Armor tops, bottoms, boots and gloves are inter-changeable, allowing a variety of looks. The light armor is on a separate esp file.
You must enable both Daedric Lord Armor.esp and Daedric Lord Armor for Eshme.esp

To get the heavy armor you must do the Daedric Lord quest. All the light armors can be found in a chest outside the strange cottage south of Fort Ash.

***For anyone not using the Eshme body and wondering if you can use this mod***

(If you are using BAB, you can now use the Unified Body Texture for full compatibility) edit Dec. 24/08

Obviously it will work best with Eshme, but it is possible to put together a full outfit that shows very little or no skin, making the texture mismatch less of a problem. The extra-light armors will be a problem, but the heavy, the light, and the Kevlar should be OK. With the gloves that show skin the red nails are on a seperate mesh with their own texture, so they might be visually acceptable.