About this mod
County Kvatch Project: adds watch towers around the city of kvatch, marks the eastern, and western boundaries of the county as well... in addition to more! more info? read long Description!
- Permissions and credits
- Changelogs
Version: 2.0
Date: 9/07/2008
Category: Buildings
Requirements: None
Authors: Biulding3015 and Eoloath
Forum: http://www.forums-dragoncaptions.com/
Description
===========
this mod adds guard towers that define the east and west boarders of kvatch county. it also adds a tower, north of kvatch, in addition to (version 2) a Knights Lodge, to the south of the town, forming a diamond network...
At the moment it features 4 Kvatch Guard Towers along County Kvatch, it is meant to use this mod together with Kvatch Aftermath/Kvatch Rebuilt & County Kvatch: Pride of Wolfs Gate.
All the Fast Travel icons are already added. The western and eastern/northern one feature a 'Fort' icon, while the central tower features a 'City' icon.
Just scroll your map to Kvatch. And you practically can't miss them.
History
=======
From V0.3 Alpha > V0.5 Beta these stuff have been added:
~Northern Guard Tower
~Delivery quest starting at the Central Tower, Captain. (Simple starting quest)
~Quest at Northern tower (Delivery quest first!)
~Quest at Eastern tower (Northern tower Q first!)
~Quest at Western tower (Eastern tower Q first!
~Eastern tower has a strong wall, for the siege quest in the
future
~Western tower will get a strong wall once you finish the quest related to it.
~Additional support to the farm East of Kvatch. (Simple)
~Additional support to Gottshaw inn. (Simple)
From V0.5 BETA > V.055 MAIN got added:
~Pathgrids around the towers.
~Bed rental bug got fixed. (I'm sorry!)
~Additional quest at the central tower.
Biuldings Changes
=================
Version 1: uniformed the mod...
made them all have a standerd outfit, updated names, and factions.so this mod fits with the rest of the county kvatch project.
Version 2: removed the central guard towers, and revamped it into a lodge like building. this made more sense than just the two towers and the bridge. so now, the guard tower networks, HQ in a lodge
Version 2.1: fixed the missing armor issue, not perfectly... but should prevent them from being nude after loosing their armors.
Version 2.6: added six knights of the wolf to central tower... added graphical updates to the towers, (all three) re-did the ai of numerous npcs in the mod... visually re-did the eastern fort to make it look better.
biulding