Oblivion

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(Version 3 removes the training cap, and reduces the attributes required to gain a level to 8. Version 4 adds armorer to the armor skills. Version 5 rebalances the magic skills, and allows mages to develop Speed without weapons. Version 5.1 fixes a minor bug some people reported in speed calculations, and marksman doesn\'t effect strength anymor

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(Version 3 removes the training cap, and reduces the attributes required to gain a level to 8. Version 4 adds armorer to the armor skills. Version 5 rebalances the magic skills, and allows mages to develop Speed without weapons. Version 5.1 fixes a minor bug some people reported in speed calculations, and marksman doesn't effect strength anymore (there's an option to turn this back on). Version 6.2 fixes the vampire bug and includes fame/infamy in the formula for luck.)

This mod increases your level and attributes automatically as your skills improve, up to 60 points beyond their starting values (even beyond 100), and increases your level every time you gain 8 attribute points.

You'll no longer need to train skills you don't want to gain attributes. Instead of a "one size fits none" formula, this mod uses unique calculations for each attribute.

Health is set to endurance * 2 + (endurance / 17.5) * (level - 1). (Yes, that's a complicated formula, but it's very close to the original optimium health progression, and eliminates the need to train endurance immediately.)

Starting attributes are often unchanged (sometimes they increase slightly, they never decrease), and the maximum level and maximum health change very little. Attributes that start at 40 max at 100; racial, class, and birthsign bonuses all effect maximum stats at the highest levels; and your attributes will always reach their maximum values when your highest skills are maxxed.

The script in this mod only runs when you gain skills, so there's nearly zero FPS impact. It works automatically with new characters, and can be applied retroactively to existing characters using the ~ console.

It is compatible with most slower or faster leveling mods (if they simply alter leveling rate but don't replace the original leveling system), and all mods that change the level scaling of monsters and items.

Discuss this mod on the official Oblivion forums:
http://www.elderscrolls.com/forums/index.php?showtopic=311253