About this mod
.esp to add Metricks Sci-Fi weapons to the game. Enchanted and Unenchanted. Beta release.
- Permissions and credits
for GM58's Metrick Sci-Fi Weapons Ver 0.2a (beta)
Requires Metrick's Sci-Fi Weapons meshes & textures:
http://www.tesnexus.com/downloads/file.php?id=19399
Note:
Metrick released his weapons enchanted with Midas spells!!!
http://www.tesnexus.com/downloads/file.php?id=19464
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1
|-a about
|-b Version History
|-c installation process
|-d bugs/glitches
2
|-a legal
|-b contact information
|-c credits
3
|-a other
|-b special Thanks
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Section 1
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1.a
about GM58's Metrick Sci-Fi Weapons
They're located in the Imperial City's Rindir's Staves, you can buy from him (if you're master merchant i think), or steal them.
They're enchanted with some custom spells i created (nothing extraordinary, this is my first try making weapons).
I was not sure what they should fire.
Displacer -> Telekinesis & burden
Freezer -> Frost damage & paralyze
Gauss -> Shock Damage
Photon -> Light, Damage health, turn undead
Pulser -> Fire Damage
Rail -> Disintegrate Armor, Damage health
Tau -> Drain health, silence, soul trap.
Tesla -> Shock damage, drain fatigue.
Also there are unchanted ones but those i didn't got the chance to test.
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1.b
Version history
0.2a - Fixed the background of Displacer's Icon.
0.2 - Created proper inventory icons for the weapons.
0.1 - First release.
versions to come:
- If i figure it out how, i'll enchant them with some of the awesome Midas spells. :( too hard, xilver is a genius.
- Or other nice spells by others ;p
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1.c
Installation Process
Extract all files to c:\program files\bethesda softworks\oblivions\data.
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1.d
Bugs and Glitches
- It requires Metricks files:
http://www.tesnexus.com/downloads/file.php?id=19399
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Section 2
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2.a
Legal
Use it as you wish.
Metrick's meshes not included, all credit for those goes to him.
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2.b
contact information
Email: [email protected] (subject oblivion)
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2.c
Credits
Mod by GM58
Sci-Fi Weapons by Metrick
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section 3
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3.a
Other
This is my third released mod, I am just learning how to mod.
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3.b
Special thanks
Metricks for the awesome weapons and care supporting them.
Aberneth for the readme format.
The guys from the CS Wiki
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sincerely,
GM58