About this mod
Necromancer Hideout. For roleplayers that would like some equipment and a necro style hideout. My first Mod. Version 2 adds a cave system full of necromancers.
- Permissions and credits
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By - Bass Line Productions
Brady Dodds (founder)(Gibraltar)
[email protected]
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Details - This Mod just changes the Oak and Crosier Inn's Cellar into a dark
Necromancer Cellar owned by the player. This is called "Dark Cellar"
It's my first mod, so it's not great. I'm pretty sure it's clean.
If you have any questions or comments, please email me. Criticism
is Greatly appreciated. This is just for Roleplayers that want a
Necromancer Hideout.
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Includes - 1. Small Cellar in the "Oak and Crosier Inn" in Chorrol
2. Small Rats for effect (I like them)
3. Soul Gem Chest - Unlimited soulgems of all types (kinda cheat but its a pain to find them)
4. Ledger Container with Necromancer Robes in it (Respawns)
5. Food Cupboard
6. Pet Zombie named "Zombie Minion"
7. Dead Body
8. Robe Cabinet Many different robes and Hoods (respawns)
9. Scroll Chest (respawns)
10. Staff Case (Non-respawn)
11. Bed
12. Clutter Barrel
13. Wine Rack
14. Equipment Table (Silver Daggers, Staves, Black Soul Gems/ Disguised Black Soul Gems)
15. Hanging Corpse
16. Barrel Of Bones
17. Necromancer Altar
18. Zombie Corpses
19. And More...
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Installation - Put all files into the directory "C:\Program Files\Bethesda Softworks\Oblivion\Data
Requires you use an undercover mod to disguise with other necromancers
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Bugs / Fixes - look at other
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Legal - Everything belongs to "Bass Line Productions", If you would like to use it as
part of your necromancer mod, I would be honoured if you gave me credit for
the room, but hey, it's nothing special so it doesn't really matter.
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Version Changes - Version 1.1 - Added Necromancer altar, Zombie bodies, Barrel of Bones and Hanging Corpse. Zombies and rats no longer attack each other.
Version 2.0 - Added Caves with Necromancers. You need an undercover mod that includes necromancers, or they will attack you.
Version 2.1 - Zombie no longer kills rats (i think when i tested last time the zombie couldn't
See the rat at the time), Adds the pear mesh for people who dont have
it, removes the gate
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Other - I cant get the necromancers to stop attacking the player, and i can't get the barter option to
come up on my merchant so if anyone could email me how to do that, it would be great.
I also cannot find the oblivion meshes. I made the zombies aggresion 0, if that doesnt work, someone tell me please.
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Conflicts - None that I know of yet.
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