Oblivion

About this mod

A collection of mostly plant models I\'ve made and their corresponding textures. Other misc models included.

Permissions and credits
June 4, 2009 - Version 3 now available
September 13, 2008 – ResourcePack 1, version 2
Updated and fixed resource pack (see further below for details)....

Note (April 13, 2012):
For Elterin's (aka Inny) version of this pack, that I gave him permission to convert for Morrowind - the Morrowind version can be located here:

http://tes.nexusmods.com/downloads/file.php?id=42005

Description:
This is a modders' resource pack I made that includes some of my models I've made over the last year, and their textures, amongst other things. Made up primarily of plants and flora models, with other goodies thrown in here and there. There's even a nice Iguana Armor or Lizard Scale Armor included for females somewhere in this resource pack. :P

Credit:
You may use these models and textures in your own mods for Oblivion, so long as you credit me, "Koniption", and the other people that need to be credited, as documented in the "credit" document that has been enclosed with most models' folders.

Technical Help:
Not provided by me. I'm too busy. Sorry.

Version & Updates:
April 13, 2012 - added link to Elterin's conversion of my models for Morrowind :
http://tes.nexusmods.com/downloads/file.php?id=42005

September 13, 2008 – ResourcePack 1, version 2
Updated and fixed resource pack:

1) Fixed compatibility problem with real “Harvest Flora” script (though my original shorter script worked, harvest animations were backwards with the “Harvest Flora” script). I also changed my shorter script, so replace it in your project if you used it. I also changed all plant Nif models and then some, so official “Harvest Flora” script works with them.

2) Gave some additional plants, harvest effects, that didn't have it before.

3) Compiled the “KoniptionsDesertRoseUpdate” that was in a separate download, into this main ResourcePack download. Therefore, I have deleted the separate DesertRoseUpdate from TESNEXUS, since no longer needed.

4) I DID NOT TOUCH ANY TEXTURES, nor changed anything else about the plant Nifs – all plants are in same place and position in 3D space in Nifskope, so if you overwrite my original models with the new models in your project, the plants will be in the same position as before ingame or in Construction Set.

Koniption