This mod adds a suite of spells to detect whether NPCs and creatures are friendly or hostile to the player. The spells work similarly to Detect Life.
If a creature or NPC is hostile to the player, he/she/it will glow with a red fog similar to the default, purple Detect Life effect. Friendly targets will glow in green. The effect is dynamic; i
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
This mod adds a suite of spells to detect whether NPCs and creatures are friendly or hostile to the player. The spells work similarly to Detect Life.
If a creature or NPC is hostile to the player, he/she/it will glow with a red fog similar to the default, purple Detect Life effect. Friendly targets will glow in green. The effect is dynamic; if a hostile actor is demoralized, calmed, commanded, etc while under Detect Hostility effect, the actor will appear friendly for the duration of the secondary effect.