Oblivion

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Roadreaction

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RoadReaction

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About this mod

Formally \"Races Expanded\", Most of the changes are cosmetic outside the changes to Sex based stats, and class changes. The Goal of this mod is to make the character creation process more in depth, so you have more decisions. ...

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Changes in V1.8

* updated version with many fixes *
Fixes some of the bonuses, nerfs and buffs, as well as some new abilities.

Warriors now have wound reflection ability
Theifs now have Leap of Faith lesser power
Lovers now have a charm ability
Anticipation no longer reflects damage but reflects spells 15%
Serpent's Venom working as intended, cost reduced to 30.
Mazken and Aureal are no longer playable
Orcs now properly sized now
Text oddities fixed
numerous undocumented changes.

Changes in V1.7

Fixed some oddities with classes
Orks are now meatier in appearance
Female Aureal and Mazken are now shorter than the males.
mazken get a makeover
Aureal get a makeover
Fixed racial text oddities
Fixed birthsign texts
Restored and improved stat diffrences based on sex (Too lazy to be put in the readme)
Reworked Serpent's venom

Changes in V1.6

Allure changed to Zenithar's Lure
Rightousness renamed to Strength of Akatosh
Reduced Mercantile and Speechcraft bonus from blessings of Cyrodiil to 10.
Renamed Dash to Feet of Rajhin
Removed Athletics bonus from Feet of Rajhin
Thoughtseize duration reverted to 10 seconds.
Reduced Mystic Blood magicka bonus to 50
Mindscape Renamed toTrickery of Lorkhan
Reduced Trickery of Lorkhan to 75pts of magicka bonus.
Trickery of Lorkhan Weakness magicka duration fixed.
Reduce Nature's Grace's restoration bonus to 10.
Removed Restore Health 1 from Nature's Grace.
Renamed Thorn of Valenwood to Thorn of Y'ffre
Changed blessings of valen wood to provide a + 10 bonus to alchemy instead of +10 to marksman.
Renamed Endure to Teachings of Satakal
Replaced Breton Hardiness 1 health point regeneration to Fortify Health 10pts.
Replaced Breton Hardiness 1 Fatigue point regeneration to Fortify Fatigue 10 pts.
Reduced magnitude of Aureal's Retaliate to 100 from 150.
Reduced magnitude of Aureal's Retribution to 100 from 150.
Reduced Argonian's resist magic from 50% to 25%.
Changed Priveleged position problem so the ability will absorb instead of drain.
Reduced Mindshatter Duration to 15 seconds.
Mindshatter now uses touch rather than target.
Increased Storm Voice reworked to do disentegrate armor 200 for 10 seconds
Storm voice now does 75 damage to weapon for 10 seconds.
Fixed Highelf text data.

*New to 1.6*

Improved Birthsigns

Changes in V1.5

lower nord rescilance shield effect to 5.
Added Restore health 1pt for 30 seconds to endure.
Increased Mazken Spell absorbtion to 30pts.
Increased Thoughtseize Duration to 12 seconds.
Normalised Mazken and Aureal stats to match the other races, Starting Luck 50, Personality 30
When a Mazken PC leaves the sewers he/she gets Dark Seducer armor.
When a Aureal PC leaves the Sewers he/she gets Golden Saint Armor.

Changes in V1.4

Fixed grammatical errors in Aureal and Mazken race description
Changed some face-gen things with the Aureal and Mazken.
Mazken now recieve an Blunt bonus instead of a Alteration bonus.
Cleaned up the .esp so abilities only show it costing "0"

Changes in V1.3

Changed scale of Aureal and Mazken female to 1.0
Renamed Mindscape to Mindshift
Changed Privledged position from doing drain 30 for 10 (Fatigue/magica) to 15 for 20.
Renamed Rally to Righteousness
Renamed Charm to Allure

Changes in V1.2

Cleaned up Mistakes in the Readme file.
Reduced effect time on Thoughtseize to 10s, Increased cost to 65.
Shadowed Path Reduced timer to 12s.
Thorn of Valenwood Reduced Magnitude to 50 and increased timer to 15s.
Dragon Armor reduced to 30 seconds
Changed Blessings of Summerset Isle to only Provide a Magicka Restore of 1.
Blessings of Elsweyr now only provides a Fatigue restoration of 1.

V1.1

A readme file
Reduced effect time on Thoughtseize to 12s.
Fixed mispells
Fixed useless caps
Buffed Command Creature
Renamed many abilities

Dark Elf

Ability: Blessings of Morrowind: Resist Disease 75%, Resist Fire 50%
Greater Power: Ancestor Ghost
Greater Power: Shadowed Path: Chameleon 100% for 12 seconds

Male

Strength 40
Intelligence 40
Willpower 30
Agility 50
Speed 40
Endurance 40
Luck 50
Personality 30

Female

Strength 30
Intelligence 40
Willpower 40
Agility 50
Speed 40
Endurance 40
Luck 50
Personality 30

Wood Elf

Ability: Nature's Grace: +10 to Restoration
Ability: Blessings of Valenwood: +10 To Alchemy. +10 to sneak
Greater Power: Command Creature
Greater Power: Thorn of Valenwood Fortify Marsmen 50 pts for 15 seconds.

Male/Female

Strength 30
Intelligence 40
Willpower 40
Agility 50
Speed 50
Endurance 30
Luck 50
Personality 30

High Elf

Ability: Blessings of Summerset Isle Immune to Paralyze, resist disease
Ability: Mystic Blood: Fortify magicka 50pts, restore magicka 1pts
Greater Power: Trickery of Lorkhan: Fortify Magicka 75pts, Weakness to Magic 100%

Male/Female

Strength 30
Intelligence 50
Willpower 50
Agility 40
Speed 30
Endurance 30
Luck 50
Personality 40

Imperial

Ability: Blessings of Cyrodil: Fortify Speechcraft Fort mercentile: 20 pts
Lesser Power: Strength of Akatosh: rally 50 pts
Lesser Power:Zenithar's Lure: Charm 25pts
Greater Power:Privledge position: Drain magicka+ fatigue 15 pts for 20seconds

Male

Strength 40
Intelligence 40
Willpower 30
Agility 30
Speed 40
Endurance 40
Luck 50
Personality 50

Female

Strength 30
Intelligence 40
Willpower 40
Agility 30
Speed 40
Endurance 40
Luck 50
Personality 50

Nord

Ability: Blessings of Skyrim: resist frost 50%, Fortify Health 50 pts
Ability: Nord Resilience: SHield 5pts
Greater Power: Storm Voice : Disentegrate armor 200 pts for 10 seconds, disentegrate weapon 75 points for 10 seconds on target

Male

Strength 50
Intelligence 30
Willpower 40
Agility 30
Speed 40
Endurance 50
Luck 50
Personality 30

Female

Strength 40
Intelligence 30
Willpower 30
Agility 40
Speed 50
Endurance 50
Luck 50
Personality 30

Breton

Ability: Breton Hardiness: Fortify Fatigie10pts , Fortify Health 10 pts.
Ability: Blessings of Highrock: resist magic, fortify magicka 50 pts
Greater Power: Dragon Armor: Shield 30pts for 30 seconds

Male

Strength 40
Intelligence 50
Willpower 50
Agility 30
Speed 30
Endurance 30
Luck 50
Personality 40

Female

Strength 30
Intelligence 50
Willpower 50
Agility 30
Speed 40
Endurance 30
Luck 50
Personality 40

Redguard

Ability: Blessings of Hammerfell: resist disease, poison
Greater Power: Adrenaline Rush
Lesser Power: Teachings of Satakal: Fort block 50 pts, Restore health 1pt for 30 seconds.

Male

Strength 50
Intelligence 30
Willpower 40
Agility 40
Speed 40
Endurance 40
Luck 50
Personality 30

Female

Strength 40
Intelligence 30
Willpower 40
Agility 40
Speed 50
Endurance 40
Luck 50
Personality 30

Orc

Ability : Blessings of Dragontail Mountains : Fortify Health 50pts
Greater Power: Beserk
Greater Power: Reckless Charge

Male

Strength 50
Intelligence 30
Willpower 50
Agility 40
Speed 30
Endurance 50
Luck 50
Personality 20

Female

Strength 40
Intelligence 30
Willpower 50
Agility 40
Speed 40
Endurance 50
Luck 50
Personality 20

Mazken

Ability: Blessings of Dementia: Absorb Magic 30pts
Greater Power: Mindshatter : Paralyze for 15 seconds
Lesser Power: Thoughtseize: Burden 300 pts for 10 seconds, Silence for 10 seconds

Special: Starts with Dark Seducer armor, once you leave the imperial prision.

Male

Strength 40
Intelligence 40
Willpower 40
Agility 50
Speed 40
Endurance 30
Luck 50
Personality 30

Female

Strength 30
Intelligence 40
Willpower 40
Agility 50
Speed 50
Endurance 30
Luck 50
Personality 30

Aureal

Ability: Blessings of Mania: Reflect Damage: 15%, Reflect spell 15%
Greater Power: Retaliate: Reflect Damage 100% for 15 seconds.
Greater Power Retribution: Reflect Spell 100% for 15 seconds.

Special: Starts with Golden Saint armor, once you leave the imperial prision.

Male

Strength 50
Intelligence 40
Willpower 40
Agility 30
Speed 30
Endurance 50
Luck 50
Personality 30

Female

Strength 40
Intelligence 40
Willpower 40
Agility 30
Speed 40
Endurance 50
Luck 50
Personality 30

Khajiit

Ability: Blessings of Elsweyr fortify fatigue: 50 pts, restore fatigue 1pts
Lesser Power: Eyes of the Night (60 seconds)
Greater Power: Feet of Rajhin: Fortify Speed 50pts for 60 seconds

Male

Strength 40
Intelligence 40
Willpower 30
Agility 50
Speed 40
Endurance 30
Luck 50
Personality 40

Female

Strength 30
Intelligence 40
Willpower 30
Agility 50
Speed 50
Endurance 30
Luck 50
Personality 40

Argonian

Ability: Blessings of Black Marsh: water breathing, immunity to disease, immunity to poison.
Ability: Children of the Sap: Resist magic 25%
Lesser Power: Slip Away: Invisibility 10 seconds

Male

Strength 40
Intelligence 40
Willpower 30
Agility 50
Speed 50
Endurance 30
Luck 50
Personality 30

Female

Strength 30
Intelligence 40
Willpower 40
Agility 50
Speed 50
Endurance 30
Luck 50
Personality 30

Birthsigns

Apprentice

unchanged

Atronarch

Unchanged

Lady

Unchenged

lord

Restore health 1
uses vanilla spell

lover

Paralyze 15 seconds
has Ravish ability

mage

Restore magicka 1
has Stifle lesser power

ritual

uses vanilla spell
heal on target spell

Serpent

Posion on touch 2pts for 20 seconds, Burden 150 pts 20 seconds on touch, Damage magicka 1pt for 15 seconds on self.
Resist Poison 100%

Shadow

GP: Moonshadow: Invisibility for 30 seconds
restored mooncalf ability ( Fortify Personality 10 pts fortify , fortify luck 10 pts.

Steed

unchanged

thief

Unchanged
Added Leap of Faith Lesser Power


Tower

anticipation: Reflect damage 5%, reflect spell 5% (CE)
Tower Key: Unlock any lock (GP)

Warrior

Unchanged