Oblivion
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aragonit

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aragonit

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About this mod

This adds 115 mannequins in two areas to ArmoryLab. 4 versions: Marble / Human / Human Gender Separated and pedestals only.

Requirements
Permissions and credits
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Description:
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So you've collected countless great Armor Sets and are annoyed that you have only a small number of mannequins in the Armor Display Room of the Armory Lab mod.

This add-on multiplies the originally available number of mannequins from 20 to 115 and removes the two display cases and adds two extra rooms for mannequins.

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Versions:
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The standard version has nearly ground-level pedestals, alternatives are higher raised in the "raised pedestals" subdirectory.

For those who want their own mannequins, there is a version without mannequins, just pedestals in the "No Mannequins" subdirectory.

For those who don't like the marble look, try the files from the "Human Mannequins" folder. Many of you requested gender specific rooms, so there is a file for mixed mannequins and one for 1 room male, 1 room female, 1 room mixed. The mannequins are Breton and Imperial now.

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Changes:
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1.0 - First version with 3 rooms
1.0a - Fixed the chandellier in the Raised Pedestals version
1.0b - added gender specific rooms
1.0c ?? Maybe I'll add something if you request it and it sounds logical and doable.
2 players wanted to make the pedestals into containers. If I get enough feedback for that I may do it.

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Installation/Conflicts/Etc.
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Requirements - This mod requires Armory Lab V4.1+

If you haven't used this mod (ArmoryLab better Armory) before, but have used Armory Lab, make sure all armor is taken off the mannequins and take all the displayed weapons etc. out of the two showcases.

If you have used the other "non enhanced" version of this mod, refer to the jpg to identify the removed mannequin (it's impossible to move it, they just stay put where they are in an existing game, so just remove the things on this one mannequin, load the mod as usual and redecorate.)

You can store the armor in the two chests in the room before activating this mod and take it out to redecorate, the chest is NOT changed by this mod.

This mod will not invalidate your savegames! I tried loading old savegames with it. The ONLY thing affected (for new saves) are the mannequins. If you deactivate this mod and reload any old savegame the mannequins' armor will be as it was before.

This mod also does NOT touch any other rooms than the main room with the mannequins and its duplicate.

Use only one version at the time.
In the description is the type of plugin (with or without Mannequins, raised pedestals etc)

Please let me know if you find any incompatibility.

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Credits:
Bethesda
for making a great game and giving us the tools to mod.

TeamGecko
for making TES4Gecko - Version 14.5

Tom Supergan
the creator of the ArmoryLab

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My favorite Mods and tools for Oblivion:

BOSS - Better Oblivion Sorting Software (A simple program designed to correctly sort your load order instantly) http://www.tesnexus.com/downloads/file.php?id=20516

Wrye Bash (The ultimate Oblivion Toolbox) http://www.tesnexus.com/downloads/file.php?id=22368

The Art of Speedy Looting (Speedy Looting is an auto-loot mod / auto-pick-up mod) http://www.tesnexus.com/downloads/file.php?id=15681

The Art of Speedy Depositing (Gives you a Lesser Power "Speedy Deposit", which lets you sort your inventory into containers with one quick action) http://www.tesnexus.com/downloads/file.php?id=9835

Enhanced Mercantile Progress (Mercantile now increase based on the amount of gold that change owners, not the number of transactions made.) http://www.tesnexus.com/downloads/file.php?id=15324

My favorite Magic Mod: Tims Spells http://www.tesnexus.com/downloads/file.php?id=15088