To install:Extract, then copy and paste the data folder into the oblivion directory.
What it does: Adds tail armor to the world of Oblivion for the Argonians, Khajiit and Lilmothiit. These can be found in a chest in the TestingHall. To get to the testinghall, open the console with the ~ key and type in coc testinghall.
Requirements: Oblivion version 1.2
Recommended: MrBob's Lilmothiit and the retexture for it under the lilmothiit fixes v4. Without the Lilmothiit plugin, the fox tails have no purpose.
Lilmothiit-www.tesnexus.com/downloads/file.php?id=9280
Lilmothiit Fixes V4- www.tesnexus.com/downloads/file.php?id=10384
WARNING: Do not drop this armor on the ground. You wont be able to pick it back up and it will just float there.
Thanks to: Mrbob and SithDagger for the Lilmothiit tail textures and meshes.
Bethesda for the Argonian, Khajiit and Armour textures and meshes.
WillieSea and Drake the Dragon for helping me understand texturing better.
P.S. Sorry about how bad the Khajiit armor looks. Bethesda makes the texure wrap around the mesh in a strange way.
P.P.S Also, sorry for not including Elven, Dwemer, Glass and Daedric armour. I figured elven and dwemer armours are ancient and the races would have no reason to make tail armour. I didn't include Daedric or Glass because I don't know how to do glowmaps.
What it does: Adds tail armor to the world of Oblivion for the Argonians, Khajiit and Lilmothiit. These can be found in a chest in the TestingHall. To get to the testinghall, open the console with the ~ key and type in coc testinghall.
Requirements: Oblivion version 1.2
Recommended: MrBob's Lilmothiit and the retexture for it under the lilmothiit fixes v4. Without the Lilmothiit plugin, the fox tails have no purpose.
Lilmothiit-www.tesnexus.com/downloads/file.php?id=9280
Lilmothiit Fixes V4- www.tesnexus.com/downloads/file.php?id=10384
WARNING: Do not drop this armor on the ground. You wont be able to pick it back up and it will just float there.
Thanks to: Mrbob and SithDagger for the Lilmothiit tail textures and meshes.
Bethesda for the Argonian, Khajiit and Armour textures and meshes.
WillieSea and Drake the Dragon for helping me understand texturing better.
P.S. Sorry about how bad the Khajiit armor looks. Bethesda makes the texure wrap around the mesh in a strange way.
P.P.S Also, sorry for not including Elven, Dwemer, Glass and Daedric armour. I figured elven and dwemer armours are ancient and the races would have no reason to make tail armour. I didn't include Daedric or Glass because I don't know how to do glowmaps.