About this mod
This add-on replaces vanilla\'s static forges and anvils with working one from CLS Craftybits 0.54
- Permissions and credits
Version: 1.0
Date: 5/21/2008
Description
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** This addon requires CLS Craftybits v0.54 to run **
You can get it here http://www.tesnexus.com/downloads/file.php?id=13085
This add-on replaces vanilla's static forges and anvils with working one from CLS Craftybits 0.54
Working Smithy lists.
Fighter's guild that has a working Anvil for you to repair stuffs.
- Anvil
- Bravil
- Bruma
- Leyawiin
Fighter's guild that has a fully working forge for you to forge weapons and armors.
- Chorrol
- Cheydinhal
- Skingrad
Cloud Ruler Temple : Fully working forge.
Dark Brotherhood Santuary : Working Anvil.
** Feel free to supply me with more smithy locations**
Notes
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- The reason why I didn't make forges in smithy shops workable is, in real life, the owners won't let you touch their tools of the trade. They run the shop to earn money from repairing and making things, not offering free tools.
- I'm very sorry about clipling and ugly placement of tables and anvils and forge. I'm just plain sucks at placing things in TES:CS. My render window is kinda weird and I have a hard time sees things in it.
Requirement
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- OBSE V14 or later.
- CLS Craftybits v0.54
Install
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1. Extract files to (Oblivion Folder)\Data\
2. Start Oblivion Launcher, click 'Data Files', place a check CLS-Craftybits Working Smithy addon.esp
***Make sure this add-on load AFTER craftybits.esp***
Uninstall
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Just uncheck CLS-Craftybits Working Smithy addon.esp
Incompatibility
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Minor conflict with OOO : An anvil in Anvil Fighter's Guild is at the same place as Guild's chest. But both are WORKING FINE. Just clipping issue.
History
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v1.0, 5/21/08 - First release
Credits
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Big thanks to CLShade for one of the greatest mod ever.
Big thanks to Forthgeek as well for his original idea and early beta which I enjoyed very much.
Licensing/Legal
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Do whatever you wish, I could care less. Just don't forget to mention that this mod needs "Craftybits 0.54" to run