Oblivion

File information

Last updated

Original upload

Created by

WillieSea

Uploaded by

WilliamSea

Virus scan

Safe to use

Tags for this mod

About this mod

For the stealthy assassin in all of us, tripwires that expload with magical energy when triggered. NO saved game bloat version. You choose your Realism level via switches in-game. Part of Dark Brotherhood Sanctuary. Includes spoiler text file with all the secrets

Permissions and credits
Donations
Assassins Tripwires
A mod for Oblivion
by WillieSea
v1.0 - 04/29/2008

==Location===========
The secret chamber is in the Cheydinhal Dark Brotherhood Sanctuary.

==Installation======
Copy the folders in this archive into your \Oblivion\Data\ game folder path.
If these folders already exist, merge the folders, there should be no overwrites.
If you do not have a \Meshes\ or \Textures\ folder inside your \Data\ folder, then simply copy them inside your \Data\ folder.

==Warnings==========
* VERY IMPORTANT - If you are using the realism mode, where the player can set off tripwires, DO NOT TRIP YOURSELF ON MORE THAN ONE AT A TIME. You will loose your 'real' fatigue amount and it will be replaced with a default amount. This cannot be avoided. This goes the same for your companions... You have been warned.

* Do not drop the tripwire on the ground (shift + click) and summon another hoping to use more than one of a type at a time. This will not work. Only one of each type of tripwire can be active at any time. Setting another tripwire of the same type eliminates the previous one.

==How to Set a Tripwire======
Tripwires will become a misc item in your inventory list, called a "Tripwire of **".
You set a tripwire by single left-clicking the inventory item.
DO NOT Shift + left-click the inventory item.

==Description========
Search for the hidden entrance to the secret chamber where the tripwires have lain hidden for years. Only members of the Dark Brotherhood may enter.

There are:
* Candles that can be turned on or off, depending on your mood
* A Dark Brotherhood bed
* Potion rack
* Marksman training target
* Weapons: Practice Bow, 2 x Powerful Brotherhood Bows, one with an enchantment
* Everlocking training chest
* Exit to the exterior of Cheydinhal
* Storage chests
* Poison barrel to turn apples into poison apples
* Altar to the night mother to summon tripwires: Health, Frost, Shock, Fire Damage and an unenchanted version.
* Trough of healing: Slowly restores health, cures poison. Small chance of catching a disease.
* A few plants to help with the tripwire enchantments.
* Ring of Assassination. Easy to 'sneak' onto an NPC. The cursed magic forces them to wear it, and it does fire damage, quickly killing them. And you are not blamed!
* Instruction book that contains information of items within the sanctuary.
* Spell book with a spell of Friendly Tripwires that you can cast on your companions so they will never set off the tripwires. Use it to add or remove the spell from your spell list. Cast the spell to add or remove the NPC from the firendly Tripwire faction.
* Spell book with a spell to transport you to the secret chamber. Use it to add or remove the spell from your spell list.
* Control Panel with two game setting buttons.
- 1. Tripwire Realism: "Easy Tripwires is now set." or "Normal Tripwires is now set.". In easy mod, you never fail to set a tripwire or put an enchantment on it. Normal mode introduces chances to fail based on your skills.
- 2. Tripwire Self Activate: "Player can set off Tripwires is now set." or "Player cannot set off Tripwires is now set.". In the 'can' setting, you have a short time to get away from the tripwire before it sets off. So, set it and run!!! This overrides the 'Friendly Tripwires' spell above.
* A few secrets, here and there... Activated by placing a special item in a certain location. (Automatic if you have the item.)
- * Button to transport to Bravil Night mother statue for a few minutes before automatically returning.
- * Treasures for opening the everlocking chest.
- * Switch to open a grate that allows you to get the tripwire ingredients once a day.
- * Switch that gives you a poison apple once a day.
- * A Target, that when hit, opens to reveal unlimited summons of items. Auto closes.

Fixes:
* Removed the 'unknown' light from the original Sanctuary that had no light source, and added a new light fixture in its place.

==TRIPWIRE Formula===
* Placing a tripwire: (Player Security Level <= (Random99 + 5))
* Enchanting the wire: (Player Destruction <= (Random99 + 5))
* Power of enchantment: There are two methods of calculating this. If you have the proper ingredients, the first method will be used, otherwise the second method will be used.

- Method 1: (Destruction + Alchemy + PlayerLevel + Ingredient Score)
- Ingredient scores:
-- Health Tripwire Frost TripwireShock TripwireFire Tripwire
-- Wisp Stalk +5 Dryad Saddle +5 Cairn Bolet +5Imp Gall +5
-- Stinkhorn +15 Vampire Dust +15 Ogres Teeth +15 Spiddal Stick +15
-- Harrada +30Milk Thistle +30 Daedra Heart +30 Steel Blue +30
-- Nightshade +50Frost Salts +50 Ectoplasm +50 Fire Salts +50
** Power / 24 Power / 22 Power / 20 Power / 18

- Method 2: ((Destruction + Alteration + PlayerLevel) / 2)
-- This method will produce a less effective enchantment.

* Resulting Enchantment Powers
- Number = Dmg/Area
- --------------------
- 000-020 = 06-12 / 3
- 021-040 = 16-28 / 5
- 041-060 = 32-56 / 7
- 061-080 = 50-95 / 9
- 081-100 = 70-115 / 10
- 101-120 = 90-135 / 12
- 121-140 = 110-160 / 15
- 141-160 = 140-190 / 17
- 161-180 = 170-225 / 20
- 181-200 = 190-270 / 25
- 201+ = 225-300 / 30

==TECH NOTES=========
* Should work with Vanilla Oblivion, no add-on mods required. Your game should be patched to v1.2.0416.
* Compatibility: Should be compatible unless another mod has changed the "CheydinhalSanctuaryQuarters".
* Candlesticks in the secret chamber can be turned on and off by activating them.

==CREDITS============
* WillieSea - ESP Design, scripts, retextures, meshes.
* *wz - Mod Resource for the original tripwires.
* phitt - Mod Resource Ground mesh for tripwire.
* Blade Bow - Mod Resouce mesh created by Nicoroshi (retexture by WillieSea)
* MystykStar - Open book mesh. Used with permission. (retexture by WillieSea)
* frantic - Script help for the tripwires (Reset3DState).
* Hel Borne - Orc Skull Resource: Oblivion
* Bethsoft - All the great existing meshes and textures and Construction Set.
* If I missed anybody, please let me know.

==PLAYTESTERS========
* WillieSea
* reallybigjohnson
* Vincent Crimson
* Mercer Meka

==PERMISSIONS========
* You may use any of the scripts, textures, or meshes in this mod. You must give credit to WillieSea or the persons in the 'Credits' section above if you use their objects.
* Please do not re-distribute this mod without my permission.
* You may translate this mod to other languages as long as you leave this original readme and point to the download site on TESNexus.

==Version============
V1.0
* Initial Public Release.