This file contains the OMOD information to transform the Tattoos for Exnem EC Body available at: http://www.tesnexus.com/downloads/file.php?id=11176 into an OMOD file where you can pick and chose which tattoo along with preview and which race to apply it to.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
This file contains the OMOD information to transform the Tattoos for Exnem EC Body available at: http://www.tesnexus.com/downloads/file.php?id=11176 into an OMOD file where you can pick and chose which tattoo along with preview and which race to apply it to.
This does not contain any of the mod.
You need to extract this zip file into the directory where you extracted the Tattoo file so that the omod directory sits alongsides the tattoos directories. OBMM will then be able to import the correct package easily.
For screenshots, please see http://www.tesnexus.com/downloads/file.php?id=11176
How to import into OBMM:
In order to import it into OBMM, you click on the "Create" button on the lower right in OBMM, then you select add folder in the dialog. It will find the OMOD conversion directory and do everything for you once you click on the "create omod"