Oblivion

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Created by

joe6pak

Uploaded by

joe6pak

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About this mod

A series of save games at various levels for a wide range of charachters that are compatible with a wide range of mods.

Permissions and credits
This is series of save games based on three characters that I have created. The three base save games are all level 1 at the end of the sewers so that you can easily change the class, birthsign, or touch up the hair, eyes, face.

The other save games are based on the three base characters, each having a save game at Level 15 and 25 for a mage, fighter, and thief character. These saved games start immediately after the sewers. These save games are also customizable but only by opening the console. For some reason the minor skills would reset back to their original values if you accessed thm form the change menus at the final sewer gate, so I put these saves just after the gate to eliminate any confusion.

Customizing the Level 15 and 25 save games.
Open the console with the [`] key right above the Tab key.
To customize hair, eyes, face; Type: showracemenu [Enter]
To change birthsign; Type: showbirthsignmenu [Enter]
To change character class; Type: showclassmenu [Enter]

Make the changes you want and then WITHOUT EXITING from the menu, SAVE the game, and then immediately OPEN the game that you just saved. Exiting the menu may cause a CTD.

Discription
These games were made for myself or anyone else that wants to replay the game with a new character, but does not want to stick in a copious amount of time in developing them. The characters are not uber and they should have their skills well matched with their opponents so it should still be a challenge. Each or the major skills are increased 20 points for the L15 characters while all of the minor skills are increased 10 points. For the L25 characters the major skills are raised 30-40 points and the minor skills are raised 10-20 points. The attributes are raised accordingly based on theeir skill increases with Luck going up 1 point per level of the character. The L25 characters should have their major skills either at or close to expert level and all of their other skills at apprentice level. The L15 characters should have their major skills either at or close to Journeyman level while the minor skills will be mixed between novice and apprentice.

While the attributes, skills and level have been increased, there are no quest completed except for the tutorial, nothing explored, no loot except for what was in the sewers, no spells except for the most basic. This will put the character at a disadvantage in the beginning but still very playable.

Compatability
There were no mods used in making these save games and they should work with any mod. I use Kobu Character Advancement and these save games function well with the alternative leveling system. If you change the major skills of the charachter or a mod changes the major skill of one of the default Oblivion classes; the charachter will still retain the high points even in their old major skills and will retain the low points in theier new major skills.