Open Cities Classic by Texian godhugh and Arthmoor
Oblivion » Cities, Towns, Villages and Hamlets
Added: 03/04/2008 - 08:32AM
Updated: 05/07/2015 - 09:28PM

1,603 Endorsements

4.1.6 Latest version

56,971 Unique D/Ls

147,046 Total D/Ls

336,334 Total Views

Uploaded by Arthmoor


Last updated at 21:28, 5 Jul 2015 Uploaded at 8:32, 3 Apr 2008

Open Cities takes all of the cities, except for Kvatch and the Imperial City, and transfers them into the Tamriel worldspace in much the same way all of the cities in Morrowind were by default. The result brings a whole new level of realism and immersion to the city experience. You can physically open the city gates, walk in, and have them close behind you. You can do this either on foot or on horseback. If you're being pursued by beasties in the wilderness, you can draw them into the heart of the city for a battle with the town guards. Your cities actually look like cities from a distance as well. The effect may not seem like much, but it adds greatly to the immersive quality of the game.

Now also covers SI:New Sheoth as part of the package.

Highly recommended complimentary mod: Animated Window Lighting System - This is the evolution of Texian's Window Lighting System and is fully compatible with Open Cities. It includes Blood & Mud versions of the Bravil meshes as well.

Compatibility Patches are available for many mods.