Oblivion

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Created by

Carl S

Uploaded by

Carl S

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About this mod

If you would like a rather big house and a tower where you can look out through the windows from the top-room and have a nice view over the Imperial city and the surroundings , - then you should try out this mod. This mod adds a player property placed north of the IC and west of the village Aleswell. The property consists of the main house, a

Permissions and credits
House Cerane v 1.1
If you would like a rather big house and a tower where you can look out through the windows
from the top-room and have a nice view over the Imperial city and the surroundings , -
then you should try out this mod.

This mod adds a player property placed north of the IC and west of the village Aleswell.
The property consists of the main house, a tower, and a stable for horses.



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Changes:
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Ver. 1.1 : Swimmingpool fixed , can now swim in all parts of the pool.
Changed the bench at the swimmingpool a bit.

Sub-space and path-grids added to the tower top room.
Companions can now follow you there.

Local map cursor and markers are now back in place.
NOTE : I have cleaned the esp file with Tes4geko , -
but if I open the esp file in the CS and just save it
the local map markers disappears again , - it seems like the CS
"overwrites" the cleaning from Tes4geko .
So if you want to keep local map markers ,
don't load the esp file in the CS.

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Ver. 1.0 beta: described below.
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Details:
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Main house:
Groundfloor - Entrace hall with weapon racks easy to use with the Z - grap key,
and a pair of displaycases.
Livingroom with a bearskinrug in front of the fireplace where the PC
or NPC's can take a nap.
1.floor - Dining room with kitchen section , study and a lab. section.
In the lab section there is a glasscounter without havoc on the glass.
That means that you can place things behind the glass by using the Z grab-key.
2.floor - Main bedroom with double-bed and a little "side-room" with 2 single beds.
Basement - If you go through a curtain in the livingroom you reach the stairs leading
down to a swimming-pool in the basement.

Tower:
Entranceroom- trapdoor to a crypt beneath the tower.
Ladder to the tower top room.
Crypt - A small crypt with 3 services , cleansing altar
(works like altar of the nine in the cathedrals) ,
a statue that works like an enchanting station,
and a statue that works like a spell making station.
In the crypt there is also a portal that teleports to a simmilar portal
in the main house.
Top room - from here there is a fine view through the windows over the IC
and the surroundings.

*note : if you think the crypt is to much cheating , then don't use it.

All containers in the house don't respawn and should be safe for storage.
The house is not filled with books, plates, cups and stuff like that. It is up to the player to collect these things.
If you want to decorate the house further in game I can recommend
the Imperial Furniture mod , Decorator Assistant mod and a Book-placement mod.
They can all be found on tesnexus.
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Installation is described in the readme file.
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Performance : This is my first upload therefore a Beta version.
Well this mod has not been tested on low level hardware so I am not sure about
the requirements.
If it runs unacceptable slow on your PC - I am sorry , but there is nothing I
can do about it.
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Credits :In the living room there is a sofa and chairs , thanks to Xiamara for the
models and Zimnel for the textures.
Thanks to :
The people behind the CS and the people behind NifSkope.
To the people who answered my noobish questions at the Tessource/tesnexus
and teseyecandy forums.
Special thanks to LHammonds for his help when I wanted to learn about
modding almost a year ago.
To my friend Balagor for primary testing.
To all the people who spend time writing tutorials.
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