Increases the view distance for clear, cloudy and overcast weather for better far view.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Attention: This mod is not compatible with AWS, Natural Environments or any other mod that changes default weather. Only use it with vanilla (default) weather!
This is a very simple mod that increases the view distance for the three far view default weather types (clear, cloudy, overcast) by 50%.
To get good results (and a view like on the screenshots) I recommend two ini changes. Search for these lines in your Oblivion.ini (in my documents/my games/oblivion/):
uGridDistantTreeRange=15 uGridDistantCount=25
Set both of them to 45. This will increase the distance at which you see buildings and trees. Of course it will have impact on your performance, but on my system it is negligible.
=Installation=
Put the FarView.esp in your Oblivion/Data folder. Enable the esp in the 'data files'