About this mod
Caught in the Hunt, miscellaneous quest for Bravil, you can now save Aleron Locke.
- Permissions and credits
Author: Acleacius
Version: 1.0
Release: 2-06-2008
What this mod does:
Saves Aleron Locke in Caught in the Hunt. Once you have killed the 3 Hunters, exiting the Fort you no longer are frozen with no control over you keys and there is a forced greet as before with Kurdan, but this time he Aleron does not die.
Reasoning, if Aleron can't fight why would he pull a sword against Kurdan instead of running to you and why would your controls be frozen?
Once Kurdan and his henchman are dead, I have Aleron teleported to Ursanne where ever she is located, I tried to match their AI schedules eating, praying and sleeping.
This isn't a perfect fix, there is no new/fixed dialog for Aleron being saved, just the staisfaction of saving him, which has been denied us in the original quest.
I didn't add to a reward, but I could if there is intrest, my mad mod skillz are just very newbish, so nothing complex so far. ;)
Installation:
Get the esp into your data directory and activate it before starting the Caught in the Hunt questline.
Just remove the esp to uninstall, if you do Aleron won't have a schedule, so if he goes insane and kills everyone in the game it's your fault! ;)
Bugs
Haven't seen any, but this is mostly intended as a better option than the original quest.
Legal
snickers > :)