Oblivion
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Leodoidao

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Leodoidao

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About this mod

A retextured, playable version of the Knights of Order armor.This one is rather red, but its collor may change, depending on the ambient light.

Permissions and credits
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BLOOD KNIGHT ARMOR

Author: Leodoidao
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REQUIRES: Shivering Isles Expansion.

A retextured, playable version of the Knights of Order armor.This one

is rather red, but its collor may change, depending on the ambient

light. It is enchanted (fortify blade 10%), and its stats are similar

to daedric armor, with one advantage: it is lighter. The whole set is

one single piece (Blame it on Bethesda).There is only the male

version.I have not created a new icon for this armor(Bethesda has not

created either...)-it uses Dark Brotherhoods´.

WHERE IS IT:

It is being weared by a dissident male Dark Seducer who joined the

zealots at the ruins of Xavara, in the Shivering Isles.Kill him and

loot the armor.

(NOTE: If tou use my moD "Enhanced Shivering Isles" he will be fighting

powerful fiends and golems alongside with his friends, if you take too

long to find him he may be dead)

INSTALLATION:

You know: extract the content to your Oblivion folder. If anthing goes

wrong, this is the right path:

The mesh:

C:/Program Files/Bethesda

Softworks/Oblivion/Data/MESHES/armor/Bloodknight/m/Bloodknight.nif

The textures:

C:/Program Files/Bethesda

Softworks/Oblivion/Data/TEXTURES/armor/Bloodknight/m/Bloodknight.dds

C:/Program Files/Bethesda

Softworks/Oblivion/Data/TEXTURES/armor/Bloodknight/m/Bloodknight_n.dds

C:/Program Files/Bethesda

Softworks/Oblivion/Data/TEXTURES/menus/icons/armor/Bloodknight/m/Bknigh

t.dds

THE MOD FILE:

C:/Program Files/Bethesda Softworks/Oblivion/Data/Bloodknightarmor.esp



Add a check to Bloodknightarmor.esp at your datafile in the game

starting window and play!

YOU CAN USE MY ARMOR IN YOUR MOD IF YOU WANT TO, JUST GIVE ME THE

CREDITS

An improoved, golden one will be available at the upcoming mod

JURASSIKA