About this mod
A retextured, playable version of the Knights of Order armor.This one is rather red, but its collor may change, depending on the ambient light.
- Permissions and credits
BLOOD KNIGHT ARMOR
Author: Leodoidao
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REQUIRES: Shivering Isles Expansion.
A retextured, playable version of the Knights of Order armor.This one
is rather red, but its collor may change, depending on the ambient
light. It is enchanted (fortify blade 10%), and its stats are similar
to daedric armor, with one advantage: it is lighter. The whole set is
one single piece (Blame it on Bethesda).There is only the male
version.I have not created a new icon for this armor(Bethesda has not
created either...)-it uses Dark Brotherhoods´.
WHERE IS IT:
It is being weared by a dissident male Dark Seducer who joined the
zealots at the ruins of Xavara, in the Shivering Isles.Kill him and
loot the armor.
(NOTE: If tou use my moD "Enhanced Shivering Isles" he will be fighting
powerful fiends and golems alongside with his friends, if you take too
long to find him he may be dead)
INSTALLATION:
You know: extract the content to your Oblivion folder. If anthing goes
wrong, this is the right path:
The mesh:
C:/Program Files/Bethesda
Softworks/Oblivion/Data/MESHES/armor/Bloodknight/m/Bloodknight.nif
The textures:
C:/Program Files/Bethesda
Softworks/Oblivion/Data/TEXTURES/armor/Bloodknight/m/Bloodknight.dds
C:/Program Files/Bethesda
Softworks/Oblivion/Data/TEXTURES/armor/Bloodknight/m/Bloodknight_n.dds
C:/Program Files/Bethesda
Softworks/Oblivion/Data/TEXTURES/menus/icons/armor/Bloodknight/m/Bknigh
t.dds
THE MOD FILE:
C:/Program Files/Bethesda Softworks/Oblivion/Data/Bloodknightarmor.esp
Add a check to Bloodknightarmor.esp at your datafile in the game
starting window and play!
YOU CAN USE MY ARMOR IN YOUR MOD IF YOU WANT TO, JUST GIVE ME THE
CREDITS
An improoved, golden one will be available at the upcoming mod
JURASSIKA