Oblivion
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jrwalden

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jrwalden

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About this mod

This mod will change the spell names to include the school and level at the beginning. So the spell \"Flare\" becomes \"(D0) Flare\". The \'D\' is for Destruction and the \'0\' is for Apprentice-level. The effect is to sort the spells in your spell list in order of school and magnitude, hopefully making it easier to find what you are looking for.

Permissions and credits
Name: Levelled Spell Names w SpellTomes Support
Version: 1.0
Date: 12/29/2007
Category: Miscellaneous
Required: DLCSpellTomes
Recommended: Oblivion Mod Manager
Author: jrwalden
Source: http://www.tesnexus.com/downloads/file.php?id=14520

Description
===========
This mod will change the spell names to include the school and level at the beginning. So the spell "Flare" becomes "(D0) Flare". The 'D' is for Destruction and the '0' is for Apprentice-level. The effect is to sort the spells in your spell list in order of school and magnitude, hopefully making it easier to find what you are looking for. This version supports spells added by(and thus requires) the official DLCSpellTomes mod.

This is my modification of Skullguise's excellent Levelled Spell Names BETA 0.1, which was in turn inspired by spell naming used by flyfightflea in Supreme Magicka.

Details
=======
A made several changes to Skullguise's original including:

1. Added SpellTomes spell support
2. I duplicated almost all of the spell corrections made by Unofficial Oblivion Patch (UOP) v2.2.0 (a must have in my opinion.) I did this so you don't have to worry about loosing those changes when using this mod.
3. I found a number of odd inconsistencies between Skullguise's version and some original spell effects. I didn't want to change the gameplay, just the names so I removed those changes and reset the spells back to their original settings (again with the exception of fixes made by UOP.)

Install
=======
This archive is distributed in OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation:

Manual Installation
- = or = -
OBMM Installation

Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the "Levelled Spell Names.esp" file.

OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.

Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:

Manual Uninstall
- = or = -
OBMM Uninstall

Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the "Levelled Spell Names.esp" file.
2. Delete the "Levelled Spell Names.esp" file.

OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)


Incompatibility
===============
Load Order:
You should load after Unofficial Oblivion Patch.esp and DLCSpellTomes.esp.

Conflicts:
This mod doesn't change any gameplay, just the name of the spells. It should only conflict with other mods that change the spell names. Any mod that changes the characteristics of the spell, or add news spells, may cause the spell to be incorrectly listed but it should still work though.

I have successfully tested with:
Shivering Iles
Francesco's v4.5b
Beautiful People v2.7
DLCSpellTomes - Unofficial Patch

No other conflicts I'm aware of.

Known Issues or Bugs
====================
None known.

History
=======
1.0, 2007/12/29 - Initial release.

Contact
=======
You can send me an email here: jrwalden AT mchsi DOT com

Credits
=======
Thanks to
Quarn & Kivan: For some of the spell corrections I incorporated here.
flyfightflea: For the original concept
Skullguise: For the original version
Bethesda: Well, this one is obvious
LHammonds: For the Readme generator
Timeslip: For OBMM, the only way to mod TES4
ElminsterAU: For TES4Edit.
TESNexus: My favorite mod site

Tools Used
==========
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.