Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Growlf

Uploaded by

Growlf

Virus scan

Safe to use

About this mod

This is a modders ressource but also a playable mod. The \"Growlfs Pyramide.esp\" adds a big step pyramid (Mastaba) at the free area between the \"Farback Cave\" and \"Fort Alessia\" in the south of Imperial City.

Permissions and credits
Growlfs Beveled Pyramid version 1.1

created by Growlf with newest Construction Set
Oblivion final patch is needed.


What's it?
==========
This is a modders ressource but also a playable mod.
The "Growlfs Pyramide.esp" adds a big step pyramid (Mastaba) at the free area between the "Farback Cave" and "Fort Alessia" in the south of Imperial City.
This model is beveled, i.e. the edges are not so sharp like in the normal version (see http://www.tesnexus.com/downloads/file.php?id=14290 ).

You can trample around it but it's primarily thought as example for using by modders.

Installation:
=============
Extract the downloaded archive with WinRAR or 7zip (newer versions!) and copy the included DATA folder OVER your existing DATA folder in ..\Bethesda Softworks\Oblivion.
Activate "Growlfs Pyramide.esp" in Oblivion launcher and be flabbergasted.

For modders:
============
The mesh is slightly different from the "sharp" variant (see http://www.tesnexus.com/downloads/file.php?id=14290 ).
Edges were beveled so the polygon count is now around 1.000 quads.
The collision is precisely worked- you can use every step to deposite items exactly.
PackedNiTriStripsShape is created by using Pandur's excellent german tutorial at http://pan21d.pa.ohost.de/Forum/index.php?option=com_fireboard&Itemid=27&func=view&id=302&catid=8.

Using
=====
It's made for using in other mods. Give me the credits and you can use it how you want.

Credits
=======
Made with Blender 2.4.5. Thx to the developers and the NIFtools team.
Textured with GIMP 2.x.
Collision handmade with Pandur's tutorial, big thx for it.