Oblivion

File information

Last updated

Original upload

Created by

Aoshima Michio

Uploaded by

Aoshima_Michio

Virus scan

Safe to use

Tags for this mod

About this mod

This mod adds stealthy entrances for five cities.

Permissions and credits
Version: 1.2
Date: 10/26/2007
Category: Miscellaneous
Author: Aoshima Michio
Source: http://www.tesnexus.com/downloads/file.php?id=13651

Description
===========
This mod adds stealthy entrances for five cities.


Location
========
Exact location of entrances are mentioned in separate README. Only IC, Bravil and Skingrad
are left without entrances.


Details
=======
This mod adds stealty entrances for five cities. No more, no less. No fake wells, crypts or ropeladders
(like original Stealh Entrances does). No locked doors or additional hideouts (Berdryn's The Secret
Way). Only hidden trap doors. Quick way in and out.
This mod comes with two version. Normal and Unique Landscapes:Chorrol Hinterland compatible version.


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside desired the .esp file(s).
DO NOT USE BOTH MODS TOGETHER!


Upgrade
=======
1. Uninstall old version.
2. Start game.
3. Save your game and exit.
4. Install new version.
5. Start game.

NOTE: IF YOU DON'T FOLLOW INSTRUCTIONS INVISIBLE DOORS MAY BECOME VISIBLE AND IT'S SOMETHING
YOU DON'T WANT SEE!


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Oblivion\Data\Meshes\Dungeons\Caves\AoshisInvisibleDoor.nif
Oblivion\Data\Textures\Dungeons\Caves\AoshisInvisibleSteathDoor.dds



Incompatibility
===============

*Unique Landscapes: Chorrol Hinterland removes all nice rocks and bushes near entrance. Use
AoshisStealthEntrances ULCH.esp to fix it. Load before UL mods.

*Open Cities. Totally incompatible.


History
=======

1.0, 10/25/2007 - Initial release.
1.1, 10/26/2007 - Fixed texture problem with invisible doors
1.2, 03/08/2011 - Added map markers and one additional way into Cheydinhall


Contact
=======

You can find me on the official Elder Scrolls forums as 'Aoshima Michio'


Credits
=======

Thanks to Aoshima Michio(me) for doing all job. 8)


Tools Used
==========

NIFSkope - http://www.niftools.org/
TES Construction Set - What big suprise...
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp



Licensing/Legal
===============

You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.