Oblivion
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D2k204

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D2k204

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About this mod

Have a second chance at life in oblivion! When you die you must go retrieve your corpse to get your items back! This gives the player a Diablo2 type respawning with extra features.

Permissions and credits
1) Players can respawn after they 'die' by reaching 100 health or below. (a fortify health bonus for 100 HP is applied to help the mod carry out it's duties)

2) After you die you recieve a suicide spell that you may use IF you know you might REALLY kick the bucket or just to get out of a place you dont wanna be lol.

3) When you die you are stripped of all your items and you must go to your body to reclaim your goodies! Having a base with backup items now really helps!

4) If in the event you die in a place that isn't possible to get back to by traveling on foot I have added a "goto body" spell. Take Heed that if you die in one such place as this and then die elsewhere you will NOT be able to return to your body and any quest that you were doing could be broken!

5) Refer to the readme for additional information!

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version 1.3 update 01/29/08
There was a critical bug detected in v1.2 if you have previous versions please download v1.3!

CHANGELIST

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v1.1
1) Naked player corpses on creation have been fixed.
2) Permanent death is much harder to invoke.
3) Less waiting after you die (from 8 seconds to 5)
4) Got rid of the message box that appears when you die.
5) Added a New ability to help compensate for taking large amounts of damage and keeping the mod operational.

v1.2
1) Players don't loose all their money on their corpses now, instead they loose 20% of what they were carrying. so this makes it a bit more like diablo2 (which is what i was aiming for anyways.)
2) A few bug fixes.
3) You no longer get a "goto body" spell. Instead you can place respawn points.
4) Added a message that show how many times you have died when you die.
5) Added a spell that you can use to travel to your respawn point at the cost of 1000 gold.
6) the mod is finally quest item friendly.
7) Fixed a bug using the suicide spell occasionally 'really' killing the player. Also improved it so that is failsafe and always will work.
8) fixed a rare bug that resetted all markers to someplace random. Now if you respawn without setting a spawn point you will default to the imperial city sewers exit.
9) If you die then all your bounty and infamy are removed, however if you go back to your corpse to claim your items you will be known and infamous for any crimes you may have committed during your last life.
10) mod stability improvements.

v1.3 HOTFIX
1) Fixed a critical bug which causes players corpses to not be spawned properly while in battle.

v1.4
1) Support for up to 10 different player corpses, so now you are no longer limited to 1.
2) On death a player must replace a new spawn point.
3) Cleaned useless refrences, spells, and scripts.
4) On death you no longer always loose 20% gold. You will loose 10% gold if you have a spawn set.
5) Suiciding re-enabled during battle.
6) Diseases, poisons, and damaged attributes are now restored / cured after you die.
7) Fixed some major bugs when starting a new game with the mod active.
8) You must now activate your corpse to loot it. However, you cannot loot during battle.
9) Added support to Properly deal with character generation dungeon.
10)Player corpses cannot be resurrected (script limitations).
11)Suiciding disabled until the player finishes the character creation dungeon.
12)Suiciding disabled in jail.
13)Spawnpoints can not be created in a jail.
14)Spawnpoint traveling can not be used in jail.
15)Fixed waiting and resting health bug.
16)Spawn points can be created 50% closer to corpses.
17)Spawn points cannot be created close to any unlooted corpses.
18)More accurate corpse placement.

More than anything, version 1.4 is the most stable and reliable than any other version.