OBLIVION
Mr Frosty The Snowman by MystykStar
Oblivion » Models And Textures
Added: 29/09/2007 - 03:37PM
Updated: 01/08/2017 - 10:52AM

33 Endorsements

1.1a Latest version

522 Unique D/Ls

561 Total D/Ls

11,621 Total Views

Uploaded by star-mystyk

Description

Last updated at 10:52, 1 Aug 2017 Uploaded at 15:37, 29 Sep 2007

My Oblivion mods are now as is. I can't troubleshoot any issues as I haven't modded the game in years. If you have issues with any of my mods, and can't find an answer in the comments, it'd be best to ask on the Oblivion Mods forum. There's likely people there who still play the game and can better help you.


Description:
Mr Frosty is a fully textured snowman, but static, which means he can't be picked up or moved. He wears a black hat, has a carrot nose and coal for buttons. He also holds a broom but that's not part of his mesh, I added that in for aesthetic purposes.

Mr Frosty can be found in three locations in snowy parts of northern Cyrodiil. One is outside the Bruma Castle with a note on his left arm giving a hint on where the other two can be found. Hopefully it's not too vague.
If it's not on his arm it's on the ground nearby.
* Version 1.1 - One has been added outside Cloud Ruler Temple and, another slightly different one, outside Anvil Castle.

The places I've added him to shouldn't conflict with anything. But, if they do, please let me know and I shall move him and/or his clones.

Permissions:
Mr Frosty is not to be uploaded or re-distributed on other sites without my permission.

Credits:
A huge thank you to JDFan for the UV mapping and texturing.
A big thank you also to WillieSea for his input, encouragement, ideas and testing :-)

The new release thread can be found here as the last two got pruned.


Other mods where Frosty can be seen:

Apachii Heroes Store by Apachii
Happy Holidays by InsanitySorrow
Longwinter's Nap by DarkRider

If I haven't listed your mod perhaps you didn't send me a link. Please PM me if that's the case and I'll add a link to your mod.

^_^

My Other Mods: