Oblivion

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Last updated

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Created by

CLShade - The CraftyBits Team - Original Author Fourthgeek

Uploaded by

CLShade

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About this mod

CraftyBits is a hands-on, expansive crafting system for Oblivion. Using CraftyBits you can cook, brew, skin, craft armor, tailor, work wood into items and weapons, mine, smelt, and smith weapons and armors. And more...

Permissions and credits
NOTE: CLS CraftyBits OBSE 0.6.1
There is a 0.6.1 smith fix archive that is required to fix a critical error in the smithing scripts. Install it OVER the 0.6.0 files and read the included readme for details.

NOTE 2: Optimized meshes will work with any version above .60. Install over the top of CraftyBits .60. Requires textures included with base install.

CLS CraftyBits OBSE 0.6.0
(Note that all the files of 0.5.4b are still available)
REQUIRES OBSE 15 or better. Get it at http://obse.silverlock.org

Welcome to Oblivion, CraftyBits style.

CraftyBits is a hands-on, expansive crafting system for Oblivion. Using CraftyBits you can cook, brew, skin, craft armor, tailor, work wood into items and weapons, mine, smelt, and smith weapons and armors.

CraftyBits is unique among crafting mods in that everything is done in front of the player, as if the character is actually doing the crafting. Very little of this system uses in-inventory menus or other “quick craft” methods. As much as possible the work of crafting is done in front of you working directly with the raw materials.

Again, this is a playable beta release. Some rough edges are to be expected. If you stumble over one please post and give us a bug report so we can try to fix the issue.

CraftyBits is a fully playable beta: it all works (when it isn’t broken). For example, you can craft almost every vanilla weapon and armor in the game and several new ones, as well - but because the skill system (both checks and increases) hasn't been fully playtested for balance we consider it a beta release. The mod isn't finished. There are also entire sections of functionality still in planning stages that will be added, so it'll be a beta for a while.

Installation

For 0.6.0 you need only the files in the archive file.

- Unzip the file to your ../Oblivion/data/ folder.
-Make sure CLS-craftybits.esm and CLS-craftybits.esp are active.
- Disable on previous patch files (other than the COBL glue) as they are no longer needed.

If you are using Wrye Bash I've noticed that the .esp likes to NOT be included in the bashed patch. Load it afterwards. This applies to FCOM installations, as well. Craftybits doesn't edit leveled lists or NPC's so all your merged lists, factions, etc will be intact.

The COBL patch has not been changed and still works. No other patches are needed.

Remember that you NEED OBSE installed and to start the game with an OBSE launcher in order for CraftyBits to work.

Beta Disclaimer

This mod is still a Beta mod. By downloading and using this mod you are agreeing to act as a Beta tester. Please note that this mod has several forums and forum threads for you to post feedback.

Bookmark these web addresses and use them to post any issues you may have with this Beta mod:
Craftybits Forums
Official TES Forums Thread
(Note that the Official Boards may require searching for “CraftyBits” to find the most current thread)


It is very playable, though- as stated above.

Aloha,
CLShade