Oblivion

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Created by

Reminisce

Uploaded by

DX55

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About this mod

*Requires Shivering Isles expansion* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Located in the marshes of Topal Bay, Metherlance Manor is home to mages of any kind as well a three mage apprentices and a battlemage. As well, a player is more then welcomed to spend the night, store their loot, kick back and relax. -The Manor is

Permissions and credits
*Requires Shivering Isles expansion*

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Located in the marshes of Topal Bay, Metherlance Manor is home to mages of any kind as well a three mage apprentices and a battlemage. As well, a player is more then welcomed to spend the night, store their loot, kick back and relax.

-The Manor is three stories,with a two story basement.
-All containers are "Player-Item" safe and all clutter
is free for the taking.
-Theres a vault in the basement to securely store your
goods.
-Exterior and interior lights have day & night
toggling.
-All four mages have daily schedules.
-A training area for melee, range, thievery.
-There are beds in the Sleeping Quarter for the player
to use.
-There are four Orbs in the entryway, which will increase
your stats as followed (only one at a time):
Venus: Personal & Luck by 10
Mercury: Int & Will by 10
Mars: Str & End by 10
Jupiter: Speed & Agility by 10
To disable the effect, just click the same Orb again.
-In the Head-Mages Office, there is a Metronome that
will take the player to Vinicia's Inner Dome, and one
in the Dome to warp back.
-As well as an indoor Green House.

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But Metherlance Manor is only the tip of the iceberg. This mod consists of over 85 cells (Divided into 7 different areas: Metherlance Manor, Silvana's Underworks, Vinicia, Pandora's Playground, The Black Coast, Das Uhrwerk & Pandora's Palace), over 40 NPCs, as well as an exterior-like dungeon.

Several Metronomes have been placed through out Pandora's Playground and in the Lord's Manor of the Black Coast, that will warp the player back to Tamriel if they wish.
(Exterior of Metherlance Manor)

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Training Area

Located in the Basement of Metherlance Manor

Melee
Simply press the Summoning Fire (Melee) on the wall and a Dremora will spawn. (lvl offset of +5 to a max lvl of 40) When dead the corpse will disappear.
*The sword & sheild will disappear a second or two after
the corpse, if left alone.

Range
Same as the melee spawn, but boxed in for easy picking. Spawns a Dread Zombie with a lvl offset of +5 to a max lvl of 40 when you click the Summoning Fire (Distance).
*If you leave the basement without killing the Zombie, it will follow you out.
**There is a chance the Zombie may spawn outside of the inclosed area.


Thievery
There are several locked chest (Very Easy - Hard) in the observation area in the basement to train Security.

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Das Uhrwerk

Location: Enter the Underground Spring from Silvana's Underworks, then head straight into the Unexplored Caverns. Follow the tunnels till the end, then dive into the pool of water and follow the passage underwater.

After getting through Das Uhrwerk, two portals will open in Vinicia, one leading to the Courtyard (Pandora's Palace), the other leading to the Alter Room. Also, I would recommend bring a torch, or two.

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Call forth Navras

When in the Alter Room, click the alter to summon Navras. The summon will last for 30 mins, or till you send him back.(Click Navras, once summoned)

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Install

Drag & drop the .esp plugin into your Oblivion "Data" folder, and enable it in the Luanch Menu.

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Updating

Although replacing the old plugin with the new one shouldn't cause any problems, I would recommend disabling the mod, load your game and save, then re-enable. If you've stored anything inside Metherlance Manor, be sure to remove them before disabling!)

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*This mod uses modifies cells (-1,15) & (22,-32) in Tamriel Worldspace*