Just some changes to most of the Birthsigns. I\'ve tried to keep them balanced, but not everyone has the same idea of what is balanced and what isn\'t.
List of changes:
Apprentice: 15X Magicka Multiplier
Atronach: Magicka multiplier 20X, stunted magicka, 75% spell absorb
Lady: 15 point bonuses to Willpower and Endurance
Lord: Small healt
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Just some changes to most of the Birthsigns. I've tried to keep them balanced, but not everyone has the same idea of what is balanced and what isn't.
List of changes: Apprentice: 15X Magicka Multiplier Atronach: Magicka multiplier 20X, stunted magicka, 75% spell absorb Lady: 15 point bonuses to Willpower and Endurance Lord: Small health regen and 50% weakness to fire Lover: 10 Personality bonus and longer paralyze Mage: 7X Fortify magicka multiplier and small Magicka regen Ritual: UPDATED v1.1: Changed the heal to a summon and added a 5 point bonus to Intelligence and Willpower. Turn Undead removed. Serpent: Once-per-day poison added and dispel/cure disease and poison lesser power added Shadow: Invisibility changed to Chameleon. Steed: Small fatigue regen and 15 point speed boost Thief: Unchanged Tower: Added 10% reflect Damage Ability and slightly boosted power of Open power Warrior: 15 point bonuses to Strength and Endurance.