Oblivion
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Prometheos

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prometheos

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1. The Quest: The Heirs of Hazadir, have dispersed a set of armor and a great hammer in the land of Cyrodiil. Owing to their unique ability to increase their powers and enchantments with use, a very wise Argonian separated them so that no single warrior should ever train them to their full potential. The quest begins by finding a crumpled note

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1. The Quest:
The Heirs of Hazadir, have dispersed a set of armor and a great hammer in the land of Cyrodiil. Owing to their unique ability to increase their powers and enchantments with use, a very wise Argonian separated them so that no single warrior should ever train them to their full potential.

The quest begins by finding a crumpled note...

To: jchinwulm ( Gin-Wulm )
c/o The Best Defense
Imperial City, Cyrodiil

Brother of the same Mother
I regret to inform you, that our uncle jchinwigm made his last bubbles a fortnight past. Since both his sons were killed in the war he has no immediate heir. As you know, by clan tradition, all property then becomes clan property. When I discovered exactly what the property might be, I rushed to Gideon and registered our claim on the property with the Imperials. The Imperials know little of our ways, but with a legal document we may acquire the relics in Cyrodiil and legally own them. The clan will be annoyed, and "accidents" have been known to happen in such circumstances. However, we now have, bequeathed to us, a map, a ring and a list of arms. According to local legend, these may be Hazadir's Arms. I know how much you revere khazhadir as he is our celebrity ancestor. I'll be heading toward Harm's Folly today, where I hope to find Hazadir's Great Hammer. As you know, khazhadir named his Great Hammer "khormo", which translates to Cyrodiiliac as "Pain" or "Harm".

2. Installation:
Install the "HazadirsArms.esp" and HazadirsArms.bsa files into the Oblivion\Data directory.

3. Running the Quest:
The Quest initiates with the reading of a crumpled note. It has been scaled and balanced to accomodate a new game and low level characters, however, the script does provide for quicker "arms training" for higher leveled characters.

4: Possible Conflicts:
No Oblivion Scripts were altered and any additional graphical content is contained in the HazadirsArms.bsa file. If HazadirsArms.esp is renamed, then HazadirsArms.bsa must be renamed as well.

5. Conditions and Terms of Use:
Notwithstanding the Bethesda Copyrights regarding any scripts, computer codes, documents and graphics, it is asserted that these program scripts are free software; you can redistribute them and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation.

These program scripts are distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.