Oblivion

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Sorcha

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Sorcha

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About this mod

Name: TNR and NPCs New Clothes Merged Version: 1.0 Date: 19/06/2007 Category: Items, Objects and Clothes Requirements: Player-Created MOD(s): ??? Author(s): Sorcha Source: http://www.tessource.net/files/file.php?id=11610 Forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=713093 Description =========== This is purely a merged .

Permissions and credits
Name: TNR and NPCs New Clothes Merged
Version: 1.0
Date: 19/06/2007
Category: Items, Objects and Clothes
Requirements: Player-Created MOD(s): ???
Author(s): Sorcha
Source: http://www.tessource.net/files/file.php?id=11610
Forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=713093

Description
===========
This is purely a merged .esp to make the fantastic mods TNR and NPCs New Clothes work together for those who do not have Wrye Bash or TES4Gecko.


Details
=======
I created this merged .esp using TES4Gecko. I did not do anything else. But I thought it might be useful to others out there who want to use these two mods but are not about to attempt merging .esps or anything like that. The same outcome can be achieved using a bashed patch from Wrye Bash. However if you do not use these truly awesome programs, then this plug in will get TNR and NPCs New Clothes working for you.

Credits
=======

Thanks to Bethesda for creating Oblivion.
Thanks to VeritasSecreto and Team for the AWESOME TNR package.
Thanks for Emyung for taking so many player made clothes and adding them to NPCs, all of the numerous modders who made the clothes used and Mercuri for compiling all the additional files into one download, NPCs New Clothes.
Thanks to Wrye for making Wrye Bash which makes this .esp and my other mods work together.
Thanks to TES4Gecko which I used to merge these .esps.
Thanks to everyone on the Official Forums who helped me with this problem.
Thanks to TESSource.net for the a one-stop-shop resource for authors and players.
Thanks to lhammonds for the Readme Generator this file was based on.

Tools Used
==========
Oblivion Mod Manager - http://www.tessource.net/files/file.php?id=2097
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES4Gecko - http://www.tessource.net/files/file.php?id=8665
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wyre Bash - http://wrye.ufrealms.net/Wrye%20Bash.html


For more info read the readme.