OBLIVION
Animated Weapons Tutorial by J3X
Oblivion » Modders Resources & Tutorials
Added: 15/06/2007 - 11:32AM
Updated: 01/01/2010 - 05:09PM

25 Endorsements

0.1a Latest version

825 Unique D/Ls

1,021 Total D/Ls

15,605 Total Views

Uploaded by J3X

Description

Last updated at 17:09, 1 Jan 2010 Uploaded at 11:32, 15 Jun 2007

How to make animated weapons tutorial:

1. Download "The Rotating Mace" mod from here: http://www.tessource.net/files/file.php?id=11467

2. Open your weapon and the Rotating Mace in Nifskope.

3. Create a new NiNodeand make it child to the mother node (0), name it eg. Moving.

4. Place all NiTriStrips you want animated under your newly created node named Moving.

5. Copy the NiTransformController from the Rotating Mace. Paste it in your weapon.

6. Change your NiNode named moving's Controller to the number of the NiTransformController (eg 39).

7. Open the NiTransformController, change it's target to the moving blocks number (eg. 38).

8. If you want to change the animation change the NiTransformData-block.

If you're done everything right your weapon should now start to spin!

(c) J3X 2007