Zs Negotiator Sword by Always Z
Oblivion » Weapons
Added: 15/05/2007 - 08:11PM
Updated: 18/07/2009 - 08:10PM

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1.0 Latest version

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Uploaded by Zman


Last updated at 20:10, 18 Jul 2009 Uploaded at 20:11, 15 May 2007

Name: Z's Negotiator Sword
Version: 1.0
Author(s): Always Z

This mod adds in a new weapon mesh based off of the negotiator sword from Hellgate: London. The sword can be found

in the possession of a maurader placed in a custom dungeon, Dyraze cave, north of Bruma.

There are two versions of this mod, one is the non-OBSE version that is just the weapon.
The other will switch out the model of the sword depending on the damage taken. At 50% damage, the sword's model

will change to one that is damaged. Once you fix the sword, it will go back to normal.

The OBSE version REQUIRES OBSE v0009e or any later version, it will not work without it! You can find the latest

version of OBSE at http://obse.silverlock.org/

1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Listed below are the folders associated with this mod, simply delete them to remove the mod from your computer.

Negotiator sword.esp
Negotiator sword OBSE.esp

There are no known incompatibility issues.

Known Issues or Bugs
When first equipping the OBSE version of the sword, if drawn immediately the sword will be the damaged one. I don't

know why it does this and I was not able to work around it. It is a simple fix of waiting a couple of seconds before

you actually draw your sword though. So just wait a couple seconds after equipping your sword and drawing it and it

will be fine!

V1.0: Release

You can find me on the official Elder Scrolls forums as 'Always Z'
---The official forums are going to be your best bet for reaching me.
You can find me on TESSource.net as 'Zman'

Thanks to Bethesda for creating Oblivion and the Construction Set.
Thanks to lhammonds for the file this readme is based on.
Thanks to DragoonWraith for the OBSE script for the sword!
Thanks to wz_ and WillieSea for help with my many trap problems while I was setting this up.

Tools Used
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Photoshop - http://www.adobe.com/products/photoshop/
3D Studio Max - http://www.autodesk.com/3dsmax
NIFSkope - http://www.niftools.org
DDS Converter - http://eliteforce2.filefront.com/file/DDS_Converter;29412

You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod. I would also like
to know what mods are including my work.