Oblivion

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MadCat221

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Madcat221

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About this mod

What happens when you cross a Breton man with green eyes hailing from Jehanna and a Nordic woman with copper hair hailing from a family of Graybeards? You get Annika the Arcane, a halfbreed with a sword in one hand, and a fireball in the other, both with Mankar Camoran\'s name on them. I liked this character so much that I decided to restart

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What happens when you cross a Breton man with green eyes hailing from Jehanna and a Nordic woman with copper hair hailing from a family of Graybeards? You get Annika the Arcane, a halfbreed with a sword in one hand, and a fireball in the other, both with Mankar Camoran's name on them.

I liked this character so much that I decided to restart her from scratch. I've used her as the subject in a wide variety of screenshots

To properly exhibit her half-breed nature, I made a plugin (included in the DL) that includes an ability that bestows her with a 20% Resist Magic and Fortify Magic +20 effect (in an ability called "Nord/Breton Hybrid Magic Affinities"). In addition, I used the Console to boost her Intelligence up 10, and then also boosted it again when choosing the major attributes in the custom class. Birthsign is The Mage, which in OOO grants less of a Fortify Magicka, but instead compensates with a +10 to Willpower. Her custom class is Magic specialization, Intelligence and Endurance major attributes, and major skills of Blade, Block, Heavy armor, Destruction, Restoration, Conjuration, and Alteration. She comes pre-loaded with a variety of things that can be either sold or kept or consumed as you decide.

The game is saved at the end of the CharGen sewer, right before the final CharGen checkpoint door. The only mods active at the time were the Oblivion ESM, and Oscuro's Oblivion Overhaul V1.32 RC2 ESM and ESP, as well as the AbAnnikaResist plugin that contains her abilities gained from her Hybridness. I also tossed in a little flavor story on her in an RTF doc, for your entertainment.

NOTE: Due to possible incompatibilities, I omitted a critical distinction of her appearance: her emerald-green eyes (as seen in the last of the five character screenies). This is due to the sensitivity to conflicts concerning cosmetics plugins. I strongly recommend any mod that has Koldorn's eye textures built in. I originally used the Bright Green eyes in Capucine's Eye Mod (available in a variety of cosmetic compilation mods), but switched to Koldorn's after he out-greened Capucine. :) The straight Koldorn-only mod is available for DL here. I used the standard olive-green eyes in the save, but she loses much of her distinctiveness without brilliant emerald-green eyes.