Oblivion

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Mezlo

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mezlo

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About this mod

WayshrineMapMarkers Version 1.1 27-Apr-2007 Changes in version 1.1: I added markers for all 29 wayshrines and changed the icons from landmark to daedric shrine. From what I can tell, you don\'t have to use the exact 9 wayshrines marked on the map for the Knights of the Nine quest. As long as you get one from each of the Nine, the ques

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WayshrineMapMarkers
Version 1.1
27-Apr-2007

Changes in version 1.1:
I added markers for all 29 wayshrines and
changed the icons from landmark to daedric
shrine. From what I can tell, you don't
have to use the exact 9 wayshrines marked
on the map for the Knights of the Nine
quest. As long as you get one from each of
the Nine, the quest will progress.

NOTE:
A few of the wayshrines are on the
same sites as oblivion gates so may not be
accessible farther into the main quest.


What It Does:
This simply adds map markers to the wayshrines
in Cyrodiil. I know there are many other mods
which do this and more, but none of them on
tessource.net have "wayshrine" in their title so
they do not match a quick search.

The markers are not visible until you approach
the wayshrines but will show up as landmark
icons on your compass. If there is sufficient
interest I will update the mod and make the
markers visible immediately.

Installation:
Copy WayshrineMapMarkers.esp into your data
directory and enable the plug-in from the
"data files" section of the launcher.

Known Issues:
None

Compatibility With Other Mods:
I tested this under Oblivion 1.2 with all
mods from the Knights of the Nine retail
DVD and Shivering Isles installed. It should
work with any other mods which don't modify
the cells containing the wayshrines.