Oblivion

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Created by

Calhoun

Uploaded by

calhoun67

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About this mod

Introduction I hated the times when I would come out of a dungeon to find it was a nice sunny morning only to have the entire day pass me by in an instant when I fast travelled to the nearest city. Even worse, I would then have to lose another 7 hours waiting for morning again for the shop to reopen. Then I w

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Introduction
I hated the times when I would come out of a dungeon to find it was a nice sunny morning only to have the entire day pass me by in an instant when I fast travelled to the nearest city. Even worse, I would then have to lose another 7 hours waiting for morning again for the shop to reopen. Then I would lose the next several hours of daylight fast travelling back to the dungeon.....

What this mod does
This mod drastically reduces the time that passes in-game when you fast travel. For example, Temple of the Ancestor Moths to Dunbarrow Cove (2 points on the map that are probably the most furthest apart) and only 45 minutes of in-game time lost.

How it works
The 'lost time' experienced when fast travelling depends on the players speed attribute. Through a quest script, the players speed attribute is increased whenever the map is open and restored when it closes (after fast travel or otherwise).

Extra Information
This mod does not affect the actual (real-world) time taken to fast travel only the in-game time (i.e. what it says on the map).

There are currently no reported bugs and if you have any problems/ideas/improvements post here.