Oblivion

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Created by

Kay

Uploaded by

schlusmans

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About this mod

Mark Empty Ingredient Jars v1.0 (add-on to Armorylab mod) This is a small add-on to the fabulous Armoylab mod (http://www.tessource.net/files/file.php?id=3791) and its ingredient jars chest. See at a glance which ingrediƫnts are (still) lacking in your stock ! What does it do ? Any serious alchemist will be careful to mark ingr

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Mark Empty Ingredient Jars v1.0 (add-on to Armorylab mod)

This is a small add-on to the fabulous Armoylab mod (http://www.tessource.net/files/file.php?id=3791) and its ingredient jars chest. See at a glance which ingrediƫnts are (still) lacking in your stock !

What does it do ?
Any serious alchemist will be careful to mark ingredient jars that are empty and need (re)filling. Some crushed charcoal, applied to the jar with the thumb will do the trick. When the jar is replenished, the charcoal mark is easily wiped off again.
This mod will take care of it for you. From now on, keeping an overview of your ingredient stock will be a breeze. You will be able to see at a glance which ingredients are (still) missing from your stock and which jars need replenishing. And before you know it, hunting down every available ingredient in Tamriel, to make your collection complete, will have become a quest of its own !

How does it work?
Each time you deposit or retrieve ingredients from the ingredients chest in the ArmoryLab (whether by actvating an individual jar or by using the activator on the wall) the jars will check if any contents are left and will automatically update themselves by adding or removing a black thumbmark on their front side.
(The first time you may have to do a Retrieve all-Deposit all to update your jars.)

Some tips
Sit down on the stool in front of the chest for a complete overview of the jars. From here you can easily access each individual jar and also the activator on the wall.

Install
Unzip the download file to a temporary directory,
- copy "MarkEmptyJars.esp" to your ../Oblivion/Data directory
- copy "thumbmark5.dds" and "thumbmark5_n.dds" to ../Oblivion/Data/Textures/Clutter
- copy "CrossMarkJar.nif" to ../Oblivion/Data/Meshes/Clutter


Issues or conflicts

None that I am aware of.

Plans for future versions
Replace the thumbmark (which is simply a decal that is enabled/disabled) with the precise number of ingredients left in the jar. If anyone has any ideas on how to achieve this, please let me know !