Whilst many people say this can\'t be done, I think I\'ve come up with a reasonably effective/efficient workaround for the skeleton and rotation hack job that is the Oblivion FP player model. While I wish I could just change a few things here and there and actually allow for the other bones to be used/placed so you could see them, unfortunately
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Whilst many people say this can't be done, I think I've come up with a reasonably effective/efficient workaround for the skeleton and rotation hack job that is the Oblivion FP player model. While I wish I could just change a few things here and there and actually allow for the other bones to be used/placed so you could see them, unfortunately I would need access to a lot of the animation source code for Oblivion and/or Gamebryo, so I don't think this is possible.