Oblivion
1st blender model

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Uploaded by

exanimis

About this image

I am proud of this because it is my first attempt at sculpting in blender

15 comments

  1. RositaFresita
    RositaFresita
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    • 81 kudos
    good work
  2. exanimis
    exanimis
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    Vella den Keep was my first mod. I learned a lot about the CS while building it. I started learning Blender a few weeks after I uploaded that mod. The only thing in the keep that was made by me is the books that I wrote to explain things.
  3. Lacera1
    Lacera1
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    Thats really good. I just was checking to see if you've done anything else and came across this. Are the creatures in the cages in Vella den Keep some of your own? I haven't downloaded the mod because I'm waiting til I get a new one built for me that can actually handle oblivion before adding more mods, so when I do I'll definitely download it. I know my hubby, Harushimo, has done pretty much the same thing but he is making it a massive tunnel system that leads across cyrodiil using leylines, or dragon paths. But anyways, I really appreciated your help earlier with the Japanese lanterns and this pic of the first blender model is really good. I know I can't do anything with blender even if I tried cause I'm not that good. n_n
  4. UK47
    UK47
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    good luck with blender
    and if you have any problem feel free to PM me <img class=">
  5. exanimis
    exanimis
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    okay <img class=">

    are you thinking of making archirecture??
    i am only making architecture,since we already have 72476212873287 weapons, and i just know we have that many,,


    I plan to make some because I want my mod to be different from all the others but my main focus is on creatures and races. I want every creature in Pellucidar to be something that Oblivion players have never seen. I've been making a lot of sketches of creatures that could be made using pre existing Oblivion creatures and I'll be replacing those skins as soon as I learn how.
  6. simonp92
    simonp92
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    okay <img class=">

    are you thinking of making archirecture??
    i am only making architecture,since we already have 72476212873287 weapons, and i just know we have that many,,
  7. exanimis
    exanimis
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    Since this was my first attempt at sculpting in 3d with blender I made quite a few mistakes. There are 98304 faces on this model and the detail isn't near as good as the detail in an Ogre's head that has around 4000. I still have a lot to learn and a long way to go but I am still proud of my first model. I don't know how Bethesda got so much detail in such a low face count but I'll learn.
  8. simonp92
    simonp92
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    woow,, if that is your first.. you are already better than me <img class=">
    great work!!

    what is the poly count??
  9. UK47
    UK47
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    • 82 kudos
    I thank you both for the comments and UK I made it from the default cube, I didn't use any pre existing models.

    Congratulation <img class="> but take care to don't make a very large polygon model (kb you understand <img class="> )
  10. exanimis
    exanimis
    • member
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    I thank you both for the comments and UK I made it from the default cube, I didn't use any pre existing models.