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18 comments
A very colorful picture series. Like it
Bevilex, do you have Oblivion Reloaded's terrain shader active? If that was the case, DT's shader would be ineffective (see the conversation between alenet and maczopikczo on the latter's Imperial Roads mod page (mod 46744).
No, seriously, back then, when the aforementioned exchange happened, I recall thinking, Hmm, are there differences in quality?, but, unable of finding time then, I just forgot about the issue.
So, you being, now officially labeled, Tha Guru of all things visual ... .. .(^__^)
[EDIT] Ooops .. I finally was able **cough-cough** to allocate some time to actually endorse your enchanting series of images.
delet SLS2049.pso end SLS2049.pso.hlsl
Video card AMD? Replace the shaders with these https://yadi.sk/d/GAyMVMhG3Gywzw
1 DT
2 no DT
It is seen that on the image number 2 texture smoothly merge.
And in the picture number 1 grass appears between the stones.
That's what a mixture of roads and grass should look like https://pp.userapi.com/c639516/v639516194/16f8e/GbY43VKgo0A.jpg
I see, thanks Katkat! I use an Nvidia Card.
I also use Oblivion Grass Overhaul with adds groundcover grasses and its own shaders. Maybe it amplifies the problem.
Will use DT and delete the OR files you told me and see what happens, thanks!
Your game looks as beautiful as ever, and I'm glad you got a File of the Month for your effort to share your knowledge in making it so.
Great captures!
They don't seem to attack if I keep a certain distance from them