It's a shame that in dark interiors, the shine looks like plastic, would be good if the "shine effect" gradually decreased in darker lighting conditions though. But good job mate.
Yes, it would be great, i think that maybe tweaking the glossiness parameter can fix a little this kind of shine, the alternative is to get the reflection of the exterior at interiors, or do a specular map less shiny on some parts, but it ruined the reflection on exteriors. I will test the glossines thing, and see what happen. Thanks by the way!
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