Oblivion
We Fade to Grey

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maczopikczo

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15 comments

  1. Dennywood
    Dennywood
    • member
    • 162 kudos
    I love that series and specially,

    1- I love how the fuzzy lets us suspect textures.

    4- I like the view on the side of the house, It's different of always looking houses on the front. The cluster of accessories in the yard always attracted me. The dog nicely adds to the realism.

    8- You can feel the movement of the water, this main element that gives life to the landscape.
  2. Quabla
    Quabla
    • supporter
    • 9 kudos
    Wow, such a beautiful series. Great work with those textures
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thank you Quabla. I'm pretty happy with how they came out
  3. Tobjoern
    Tobjoern
    • supporter
    • 124 kudos
    Really good job with the houses in Bruma. I like it a lot!

    I feel the same if it comes to ENB's. Well, I am not the biggest fan of (ENB) settings if they are too bleak. I really like it in other peoples screenshots but couldn't imagine to have it permanently activated while playing the game myself. I'd say that the Cinematic ENB you use is a good "compromise", not too dark and not too bleak. On the other hand (like you said already) sometimes the contrast, sharpness and vibrant colors are missing.

    The regions/areas where I really like these bleak effects are the wintry regions around Bruma. Then they contribute very nicely to the cold and foggy atmosphere up there!
    (as we can see in your Bruma-pics)
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thanks for your insight, my friend
      I hope you'll give these textures the green light in your game one day
  4. Lookbot
    Lookbot
    • member
    • 89 kudos
    Fantastic series
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thank you Lookbot, as always
  5. blackpixie
    blackpixie
    • supporter
    • 3 kudos
    Usually the average screenshot has really vibrant colour and high saturated hues, but I like darker and foggy landscapes. I love how your Oblivion looks without ENB, the effect is no less dramatic.
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thanks a lot I guess I even prefer such toned-down palette (I always find myself looking for ways to do it in almost any game), but in real life I'm a sucker for vibrancy and romantic evenings ;P
  6. naritete
    naritete
    • member
    • 113 kudos
    Wonderful scenes,Great works
    Your Works are beautiful without ENB!
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thank you naritete I can't complain for my non-enb conditions, but I'm patiently waiting for the day when I'll be able to use Cinematic (in full) with Alenet's water. For now nothing does the trick - even the latest version, so I'm switching between enb in dry regions and non-enb near water.
  7. papp263
    papp263
    • supporter
    • 159 kudos
    Looks good my friend.
    1. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Thanks Papps I hope someone thinks the same once it's released.
    2. papp263
      papp263
      • supporter
      • 159 kudos
      I'm sure people will enjoy it when it's done. That said, I do hope this is not one of those cases where, the textures look fantastic while under an ENB, but look cartoony without... seems to me, to often now a days mods are made to suit only ENB users.
    3. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      I can hardly use ENB - a frustrating snag which in this case has good consequences, because I test my textures under both conditions (with/without ENB). I'm happy to say that some of them look even better without ENB. Usually they're sharper, more vibrant and with higher contrast. The reason I prefer uploading images with ENB is that I actually like this bleak, desaturated look better. Besides, I'm in love with this ENB's fuzzy light.
      I'll add some non-ENB screenshots when the mod is 100 percent complete.