Oblivion
Areth - The Mana Wastes of Erudin

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ZekAonar

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Years ago during mod development, the desiccated mana wastes of Erudin began as "Maloria" - essentially the Plane of Oblivion without the lava. Maloria was located far away from the initial starting position, and stayed that way for many updates thereafter. Now known as "Erudin", the region has become such a uniquely crafted environment that I've decided I want players to experience the area a lot sooner. Thus, it has been reassigned to the west island, effectively replacing the oak forest of Eidyllia.

I have ultimately decided that I want Areth's environments to appear alien compared to Oblivion's more traditional fantasy environments, so I felt the removal of the forest necessary. Once I've finished with Erudin, I will be developing a totally new biome to cover the central island and its mountain. These decisions have extended development time for this update, but I feel this commitment to crafting 100% unique landscapes to be totally worth it in the end. I want players to feel like they're nowhere near Tamriel.

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