Oblivion
technology

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discovery1

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gradually weaving a story for my mod, added a unique hidden island completely unlike anything seen on the nexus...delightfully surreal as maczopikzo says.
Trying to keep to retextured oblivion contents and my own with no added requirements.
Here is the blackwood company sap boiler reskinned and with added instrumentation....

3 comments

  1. maczopikczo
    maczopikczo
    • member
    • 206 kudos
    Again, surreal and looks great!
    The only thing I have shadow of doubt about here is the clock meter - which looks great, by the way, but reminds me of something from Fallout rather than Oblivion (one of the reasons I gave up Clocks of Cyrodiil). But if the whole island is designed this way, then why not?
    1. discovery1
      discovery1
      • account closed
      • 139 kudos
      all boilers have to have a pressure gauge to comply with European law....
      well, that wont be a problem soon...
      The higher technology level is an essential part of the plot macz.
      The sudden elevation of the intelligence of a species is the underpinning theme in my favourite film.
      Open the pod bay door Hal.....
    2. maczopikczo
      maczopikczo
      • member
      • 206 kudos
      Yeah, I'm sorry, Dave. I'm afraid I can't do that
      Sounds exciting. And eerie. If it's a quarter as eerie as the film, it's going to blow minds...