Oblivion
Meshing like a nub - ice scythe desaster

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chakaru11

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So, I have NO idea how to model from scratch in blender AT ALL. Basic shapes, yes. But all the other stuff with modifiers and so forth is like sorcery to me. So I do this by trial and error.

So yeah. Make room, I am a total pro.


*dies*

7 comments

  1. Aurgar
    Aurgar
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    I think the meshes are good and the textures are also nice just need to fix mapping to edit out seems or blend textures if can't fix in mapping my mesh seam marking is so bad i have become master at making textures fit
  2. Mahtawa
    Mahtawa
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    Still better than what i have dumped around

    Box.. extrude.. extruce.. ex.... (continues) ..shape with g-x/y/z... *mesh looks like something*
    UV Maps.. okay bye XD
  3. sandone
    sandone
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    It's okay, about all I've done is resculpt Head06, and cut out pieces of the Bethesda goblin meshes and re-topologize them and make new UV maps. So I haven't done anything 'from scratch' myself really :/
  4. Myst42
    Myst42
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    The only modifier I certainly know how it works is mirror.
    All the rest is done by carefully designing smaller simpler parts that grow more complex as the design process evolves.
    Like a plane can wrap around something, then become a belt, add a square and the shape evolves.

    Lots of subdivide
    Lots of vertex stitching
    Lots of extrude
    Then some more sculpting
    ...
    1. chakaru11
      chakaru11
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      scuplting scares me, I tend to destroy everything in scuplt mode XD
  5. Mithanas
    Mithanas
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    Yeah, I am doing something like that becouse i'm very new to modding. The worst part is that i love making armors and armors are the most difficult meshing xD
    1. chakaru11
      chakaru11
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      I feel you XD The shrinkwrap modifier kills me everytime, so I am sticking to weapons right now XD