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7 comments
You'd have to fish out the file and it's textures though, but it could save some work in theory.
Additionally, you might want OCR's argonian textures for the skin as a placeholder till you can get something more close to concept.
It might be possible to use Dremora Face Texture by Enayla and merged it in a pseudo photoshop edit to get a better placeholder texture for what the face might look like in theory.
I was also recommended
http://www.nexusmods.com/oblivion/mods/3647/? (Petrify Spells)
I'll see what I can do with all of these
At least I have more resources now thanks to all of you
I fear I'll still have to manually design most of the face parts as that "carnival mask - like" tattoo design on the picture is a bit rare, but resources will help making it easier
Back to work on weekend though, rest of days it's a lot harder
http://www.nexusmods.com/oblivion/mods/38845/?
skyrim.
http://www.nexusmods.com/skyrim/mods/31229
Seek a good standing pose, like with a painfully petrified expression at best, turn off some of the actor's properties/features via script as is done for the statue in Bruma, and last but not least apply a stone-skin skin-shader all over the actor, including everything they wear at the time, again already done in Bruma. Eviola, random poor victims turned into stone in mere seconds.
regarding tattoos .. there is a very good resource at fallout-nexus
As for the turn to stone, I haven't experimented with scripting just yet; however, there is another mod, Resnod's Manikins (or something very similar), also available this site. The original included skin textures for stone and wood. Possibly use texture as a visual effect, paired with an obscenely high burden to provide immobility...?
Hope some of that helps.