Oblivion
Now Choose

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Darigaz17

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...flee or step forth...take hold of what lies beyond...now choose...

Inspired by this most precisely at 2:30

This looked way better in my mind...but as usual I'm quite limited by this old ...thing...*stares at old PC*

May not look like but the dragon is pretty much colossal, 4 times bigger than the dragons from Akatosh dragon mod...could be bigger, way bigger but at this size it is already a pain to summon and move around, not to mention mounting is out of the question XD

8 comments

  1. maczopikczo
    maczopikczo
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    What we need now is an OBSE (?) function that enables creatures to fly. At least a short distance.
    Just imagine quests one could make if dragons, wyrms, harpies, etc. were called back to TESiv...
    1. Darigaz17
      Darigaz17
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      Well...this one already flies, it would be a matter of making a few of these spawn in certain areas of Cyrodill
    2. maczopikczo
      maczopikczo
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      Whoa! No, can't be... Seriously??? How did you do it? Would you be able to post a sort of tutorial?
      It doesn't even have to sit on buildings and stuff - just to see it fly (and perform fly-by attacks) would be awesomely awesome.
    3. Darigaz17
      Darigaz17
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      I should've explained myself a bit better XD...it flies if it encounters an obstacle in the ground or my character mounts on it, yes it currently a flying mount using this mod which already provides the flying animations and awesome elemental breath attacks (on the ground and flying)...I just replaced the model and scaled it.

      Here is a pic with the same dragon tough in a 1/4 scale flying because he got stuck in the debris and tried to get around using his jump animations which were all replaced by flying animations

      One could make a mod that randomly spawned a few of these as enemies or even better as outdoors bosses...the problem is that as they are now they would probably stay on the ground attacking/slaughtering stuff...in theory it is possible to make them fly around, that would involve making it spawn mid air and then make it use the flying animations while not on combat and then once combat starts make it glide to the ground while using it's breath attack...sort of how Cliffracers worked in Morrowind but to much larger and epic scale...everything is there, animations, models, spells...now getting all of this together is the problem XD

      Edit:
      Bah...took a quick look at similar ideas, even found a thread from a dude with the very same idea, and it's pretty much out of my capabilities for now...it would have to be OBSE + VipCxjs Air Fligt system based

      Sorry for the wall of text XD
    4. maczopikczo
      maczopikczo
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      No, no, it's a very interesting, informative wall of text. Cool to know it's theoretically possible, even if it takes a genius to merge the elements. But we've seen even more difficult things come to life, so there's hope.
  2. deleted6317247
    deleted6317247
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    Wow! What an epic image.
  3. Dennywood
    Dennywood
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    Very cool Darigaz!!!
    I agree with Mac, rich idea!
  4. rakios
    rakios
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    Whoa.