NO MAN'S SKY
Space Adventures Update (Redmas's Atlas Rises Mods) by Redmas The Space Pirate
No Man's Sky » Gameplay
Added: 12/08/2017 - 08:39PM
Updated: 19/08/2017 - 11:02AM

13 Endorsements

1.06 Latest version

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Uploaded by redmas

Description

Last updated at 11:02, 19 Aug 2017 Uploaded at 20:39, 12 Aug 2017

Space Adventures Update (Redmas's Atlas Rises Mods) adds new vehicles, better vegetation, hardcore Creatures & new pickup icons.


this mod adds more interresting on planet experience without changing too much the Atlas Rises game mechanics. it will bring more dangerous planets due to the fact that 95% of creatures are predators. The exploration is boosted by the fact that most of the creatures are also huge creatures. The new pick ups icons are more pleasant to use and less spaming the screen. The size of some trees, grass, and rocks are changed to give more impressive environement to explore. The vehicules have now more fun models and paints. Their controls are tweeked for mor speed, drift, and bounces. 

Patch note:
You can choose which of this 4 aspects you want to install.

1.interface:
 - The game font is changed into the NMS font.
- More elegant workshop icon in the main menu
- pick up icons are now art works created by HG that describe better what you pick with the scan.
- carbon pick up and iron pick up are masked. 

2. Créatures:
- Birds can be huge, and can flight very fast and very close to the ground. Their flight path is changed to make them go from A to B. Instead of just hovering in circle.
- flying lizards are always huge, flight very fast and can go very close to the ground.
- flying snakes are always very huge and can hover , most of the time , very close to the ground.
- prey blobs are now predators that attack you always by group of at least 3 blobs ( kritters inspiration)
- predators are huge and fast.
- cow are huge and dangerous.

3. Vegetation:
- lush trees are bigger
- grass can grow very wild
- scortched and radioactive biomes can have 100 meters tall rocks.

4. Vehicles:
- the roamer is pimped into a batman like sci fi bike. The handling is changed. Its heavier, faster, allowing drift. The boost is changed to be very short but unlimited.
- the nomad model is changed to a star wars like speeder that hovers. It allows to explore easily under water. And go very fast on planet surface. The boost is unlimited but can blind you.
- the Colossus model is now a Aliens like sci fi tank, with very easy handling allowing to climb 80 degrees surfaces. And quick rotate on itself.
it is very bumpy and heavy.
- they goes in 3 color packs that you can choose. Default is white, then u can choose red or black.
- vehicle collision with rocks underwater is fixed.


5. BASES ("more Object interactions " mod )
- Bases chairs, desktop and beds are now savepoint. Weapon decoration can be use to buy /exchange / store a new multi-tool
EDIT:
You can save on the freighter's main bridge chairs and every else where.
But the Save are not working in the Freighters privates room area ( because they are not generated when you spawn so you will be drop under the map --- If you are stuck behind the map, go just under the bottom of the main first room of the freighter, then jump into the hangar bay  )


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Change log:
V1.07 : Adds the More Objects Interactions mod.

V1.06 : Fixes a bug in the NMS_font.pak that was causing the base building menu to be hidden.

V1.05 : New handling for the Bike making it easier and more fun to use on Hard Terrain planets.

v1.04 :
Put back the waypoints on vehicles and  on spaceship in the HUD mod.
Split Font from the HUD MOD
You can choose which version of predator mod you want to use. Personnally i prefer the BIG one cause it prevents from creatures to get stuck in the wheels and make the planet more opressing.


v1.03 Adds two new skins color for the vehicles: Blue and a new white version.
Adds more tiny and small sized birds and ground creatures.


v1.02 Changes more icons to make them more visible
Base icon is a warp symbol
Player's Freighter and space stations are inverted warp symbol
NPCs Freighters have an empty HEX symbol like for the geobay.
Portals have a new icon representing a portal in HD artwork.
Spaceships are now represented by a more visible icon which is the thrusters icon ( to match the exo engine icon used for the exocrafts.)

v1.01 changes the platinum and thamium9 icons.