No Man's Sky

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JovianStone

Uploaded by

JovianStone

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About this mod

Crystals glow with the same intensity as Antrium plants. Great for no HUD users, and darker night mods. Original concept, and requested, by JJhookah

Permissions and credits
 I'll probably end up updating this again, in the future, because in Atlas Rises the glow just doesn't look as nice as it did in Pathfinder. :(


Updated for NMS version 1.3 Atlas Rising -again!
* The first file I uploaded caused a CTD, and I'm sorry about that!
The MBINcompiler I used somehow deleted all the values in my files! So I fixed the mod.


 Increased intensity of the already present light in large crystals, and added light to the smaller crystals. Spent quite a while balancing the colors and intensities to get it balanced just right.
 I mainly had to balance how it looked for each of the different Biomes (and night and day). In some Biomes the crystals were too bright, while in others they were too dim. Had to find a middle ground.

 Original concept, and requested, by JJhookah



File Info:

 Modifies files dedicated to just crystals.

METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\CRYSTALS : ALL BIOMES
MODELS\PLANETS\BIOMES\COMMON\CRYSTALS : ALL SIZES

Shouldn't conflict with any typical mods. Unless a mod specifically modifies crystals in any way.


 Manual Installation :

 Unzip the download using 7zip, WinRar, or whatever suits your fancy.

 Place the file "_MOD_Crystals.Glow_JovianStone.pak" in your \No Man's Sky\GAMEDATA\PCBANKS\MODS folder (Create a Mods folder if one doesn't exist)

 Delete or rename the file DISABLEMODS.txt found in the PCBANKS folder

 Uninstall :

 Delete the file "_MOD_Crystals.Glow_JovianStone.pak"