PLEASE NOTE THAT I NO LONGER PLAY FALLOUT NEW VEGAS AND I AM NOT MAINTAINING ANY OF THE MODS I HAVE CREATED FOR IT. THEY WILL REMAIN UP FOR PEOPLE TO DOWNLOAD BUT DON'T EXPECT ME TO READ THE COMMENT THREAD OR REPLY TO PRIVATE MESSAGES REGARDING THESE MODS. CAVEAT EMPTOR.
Description
Requires Old World Blues!
This is a simple mod which makes the Lobotomite "race" available to the player through the character creation menu.
A container of Lobotomite outfits is also placed in Doc Mitchell's house, so that you can get the full look from the start of the game.
Notes/Issues
This is a cosmetic mod only and will not affect the hostility of Lobotomites at Big MT towards the player.
The presets, based off Lobotomite NPCs from the vanilla DLC, are a bit rubbish.
Installation
Unzip in your Vegas data directory ("C:\Program Files\Steam\steamapps\common\fallout new vegas\Data" on my system) and make sure PlayableLobotomites.esp is checked under "Data Files" in the launcher. Obviously Old World Blues should be enabled too.
History
07/20/2011 v1.0
Description
Requires Old World Blues!
This is a simple mod which makes the Lobotomite "race" available to the player through the character creation menu.
A container of Lobotomite outfits is also placed in Doc Mitchell's house, so that you can get the full look from the start of the game.
Notes/Issues
This is a cosmetic mod only and will not affect the hostility of Lobotomites at Big MT towards the player.
The presets, based off Lobotomite NPCs from the vanilla DLC, are a bit rubbish.
Installation
Unzip in your Vegas data directory ("C:\Program Files\Steam\steamapps\common\fallout new vegas\Data" on my system) and make sure PlayableLobotomites.esp is checked under "Data Files" in the launcher. Obviously Old World Blues should be enabled too.
History
07/20/2011 v1.0
- Initial version